Full notes
Full Begraved update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Events
- UI and audio
- Store
- Performance
- Fixes
Begraved Demo Update 0.0.6
Greetings Gravebound, We have added a new update to coincide with Steam Next fest with lots of fixes and new additions.
Hideout & Progression
Progression now saves and Hideout decorations persist between sessions. One save slot for now (more in future).
Gamble Room inside the hideout can now be unlocked with Gamble Room Medallions now added to Cave Crypts.
Neverwake Coffin intro added. Interact with the lock for additional lore.
Minor visual improvements to the Hideout.
Gameplay Additions
Taxman Interaction added Players must pay their gold dues. Failing to pay results in all gold being wiped. Success rewards players with loot crate.
Leaving Slugs can now cause consequences if allowed to roam too long.
Additional atmospheric scares and sound effects added.
Player Progression
XP system added. Smash stuff, light torches and return with valuables alive to gain XP.
New level‑up animations.
New titles for players to earn.
Two new emotes added
Level Brag
Show Rank
Unlockable's & Cosmetics
New cosmetic outfit unlocked after completing a full run, Maid Suit.
More new outfit's unlocked via loot boxes in gambling room.
New Furniture Boxes (Hideout Decor)
Candelabra
Candelabra - Small
Hanging Stained Glass
Long Table
Nightstand
Nightstand - Small
Banner - Variant 2
Banner - Variant 3
Rug
New 2-Handed Valuables
Paradise Vase
Paradise Egg
Tweaks & Bug Fixes
Intro sequences now have FPS capped for more consistent playback.
Entering a Dungeon with valuables in your pockets now returns them automatically to the Hideout table.
Furniture boxes are dropped if players attempt to return to a Dungeon while carrying them.
Ghosts can now open and close the exit menu.
When ghosts pick up Chomper traps, the Chomper resets to its unready state.
Maggot man is now more dangerous.
Players now correctly hold items when joining a session in which items were already picked up.Players can no longer spawn outside the Dungeon when turned into a ghost.
Changing to another object while in Selfie Mode now resets the camera correctly.
Fixed a bug that allowed players to hold a non-existing two-handed item if a carried Barrel exploded.
Camera shake toggle options now work as intended.
Valuables should no longer de-spawn if dropped in hideout
Various tweaks and improvements to Dungeon room generation.
We have a new dev vlog releasing later adding more context and do check out our dev blog also for more info, we hope this update shows returning players some cool stuff and new players enjoy this curated experience we have set up for Next Fest demo.
Laters Groobers, Jade - CM
Source
Changelog.gg summarizes and formats this update. How we read updates.
