In this update13
Full notes
Full Begraved update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- Workshop
Begraved changes
Welcome, Gravebound!
It's Jade, the community manager for Begraved. Welcome to our second Dev vlog? vlod? video? We’ve got a lot to go over so by all means watch while ya downloading Super Meatboy 3D demo or carry on reading this summary!
What we’ve been working on since the Steam page launched
Key feedback from alpha testers
Big gameplay improvements
A sneak peek at what’s coming next
Community Feedback & Reception
The response since the Steam page launch has been incredible, thank you to all that helped spread the word, we continue to grow with Wishlists, follows and playtest requests, the feedback especially during playtests is already re-shaping the game
✅ Want to join future playtests?
Request Access via Steam
Join our Discord for info about future playtests and updates
Wishlist and follow Begraved on Steam to support us and stay notified of next tests
Alpha Testing Insights
We invited 100 players to a special Discord alpha before the Steam page went live.
Key Takeaways:
Onboarding matters: Players wanted more guidance without feeling patronized
Solution: We’re adding an optional tutorial for those who want extra help
- Bug fixesMany issues resolved, but we’re still improving
Gameplay Improvements
Lighting & Atmosphere
Adjusted gamma settings for better visibility while keeping the spooky vibe
Enemies
Tweaked movement patterns
Added new abilities to keep encounters challenging
Tools: Hammer & Pickaxe
Hammer
Old role: Smash urns and break doors
New role: Build scaffolding, planks and barricades for defense or access
Pickaxe
New tool: Mine through ruined walls, break urns, and more! Steam post image
Inventory & Team Strategy
Tools are no longer unlimited so choose wisely
Stock replenishes after each run, plus tools can be found during crypt dives
Encourage team roles: Miner, hammer wielder, light bearer, co-ordinate!
Solo players: We’re balancing for you too
Customization & Trap Balancing
New suit colors added
More clothing options coming soon
- Trap adjustmentsReduced effectiveness for fairer monster encounters
Playtesting & Community Streams
Over 5,000 playtest requests on Steam! Crazy stuff
We’re gradually sending invites and opening more spots
Join our Discord for feedback and sneak peek casual dev streams PS, we have posted the latest Alpha playtest patch notes in the Begraved forums if you want more details or have been selected to play this week
What’s Next?
We’ll be a bit quiet over the holidays as the team takes a well-deserved break, but expect big news in the new year!
✅ Support Begraved:
Wishlist on Steam
Follow our socials
Give feedback on playtests
Thank you for being part of this journey. Until next time, GraveboundersLater's
Jade CM
Source
Changelog.gg summarizes and formats this update. How we read updates.
