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Steam News29 January 20265mo ago

Beetleball Demo Update #2

FEATURES Added 1v1 ranked! (It's a limited time gamemode to test how queue times are affected before it can be added permanently) You can now join custom lobbies while queueing!

Full notes

Full Beetleball update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

20 fixes9 additions0 changes1 removal
  • Gameplay
  • Maps
  • Fixes
  • UI and audio
  • Store
addedFEATURESAdded 1v1 ranked! (It's a limited time gamemode to test how queue times are affected before it can be added permanently)
addedFEATURESYou can now join custom lobbies while queueing! These are separate from regular custom lobbies so that the normal custom lobby players don't get annoyed by the constant fluctuation of players. To access this, enter the queue and then go to the normal custom lobby screen.
addedFEATURESAdded "Lab Maps" in custom lobbies. These maps are experimental and are meant to test out layouts before they are refined into full maps.
addedFEATURESAdded "Disable team outlines" setting
addedFEATURESAdded "Distance blur" video setting (default enabled)
addedFEATURESAdded AFK auto kick

FEATURES

  • Added 1v1 ranked! (It's a limited time gamemode to test how queue times are affected before it can be added permanently)

  • You can now join custom lobbies while queueing! These are separate from regular custom lobbies so that the normal custom lobby players don't get annoyed by the constant fluctuation of players. To access this, enter the queue and then go to the normal custom lobby screen.

  • Added "Lab Maps" in custom lobbies. These maps are experimental and are meant to test out layouts before they are refined into full maps.

  • Added "Disable team outlines" setting

  • Added "Distance blur" video setting (default enabled)

  • Added AFK auto kick

CHANGES

  • Update Gamba card art to be beetles

  • Add some more vibrance to Bombardier and Firefly textures

  • Goliath/Ebb VFX tweaks

  • Make loss curve at higher ranks less punishing

  • Made default matchmaking elo 300 to hopefully matchmake new players with eachother

  • Added a graphic to the momentum transfer tutorial instead of the massive wall of text

  • Fungus beetle can no longer spam mushrooms everywhere in goal

FIXES

  • Fixed players loading into matchmaking game as a spectator

  • Hopefully fixed matchmaking running forever without finding a match

  • Fixed elo gain calculation going negative at high ranks

  • Fixed all players becoming spectator if new joiner becomes host mid game

  • Hopefully fixed match hanging forever after a goal is scored

  • Fixed player's own lobby getting detected while searching for a match

  • Hopefully fixed some infinite loading screens

  • Fixed Goliath wall hit registration

  • Fixed clipping through Gamba cards when throwing a ball upwards

  • Fixed people colouring the chat/custom lobbies with rich text Steam names

  • Fixed mute in background setting not working sometimes

  • Fixed audio sliders not updating properly

  • Fixed falling animation not playing

  • Fixed Earth-boring beetle ground crack effect on walls/ceilings

  • Fixed Bombardier beetle splat effect not looking correct on walls/ceilings

  • Fixed some broken skins

  • Fixed Earth-boring Beetle diving into enemy goal and placing a hole within it

  • Fixed balls pushed into back of net clipping through and scoring goals

  • Fixed can't join/create custom lobbies because not party owner while alone in a lobby

  • Fixed Top 25 Playtest leaderboard hat placements

Source

Steam News / 29 January 2026

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