Full notes
Full Beautiful Light update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Greetings operators. Today we want to share with you what we have been working on recently and what we will be working on in the coming weeks and months.
What changed
- Maps
- Gameplay
Dev Update presented by Psychoghost
In this dev update, Psychoghost present you the new customization tab, new weapon attachments and animations, rework of the juggernaut, grenade vfx, exfil points and our early work on the new map.
Previous video : https://www.youtube.com/watch?v=dI795yNHLZU In this video : New AI monster, factions, teleportation, chem lights and Mk18 weapon animations.
400 000 wishlists
We have surpassed 400k wishlists! We're really thankful for your solid support every day. Now road to 500k !
2023 rewind
2023 is behind us, and we'd like to do quick rewind of the most important moments of last year.
January - Creation of Deep Worlds / lots of new people joining the project
February - Moving to Geneva
March - Setting up the studio
April - The month that changed everything for us thanks to the videos by Player2 and then Bigfry
May - 50k wishlists / 3k Discord members / Playtests with the first iteration of the gameloop
June - Decision to add AI anomalies to the game / Video from Operator Drewski (2M views) / 100k wishlists / 6k Discord members
July - Playtests / Changing light system to lumen
August - Vacations for some people in the team / Hard work for others / trailer finalized with north studio
September - Reveal of our CGI trailer (more than 2M cumulated views atm) / 150k wishlists / 10k Discord members
October - Huge changes to Ground Zero raid gameloop / Playtests / CC program / 200k wishlists / 12k Discord members
November - Working on big playtest Patch with refined gameloop
December - Playtests dedicated to content creators and many videos published. Youtube Videos
Stay tuned
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Source
Changelog.gg summarizes and formats this update. How we read updates.
