Full notes
Full Beau & Bow update
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Repeated intro
Hello again everyone, I’m here with more changes!
What changed
- UI and audio
- Gameplay
- Balance
- Fixes
Beau & Bow changes
QoL: Made it so you have to use start/enter to change from the title/bonus screens, instead of being able to use jump or the camera button. This way the player doesn’t accidentally skip past the bonus information stage at the end of the game. It will now be harder to miss-click when inputting a password as well.
Passwords are now harder to brute force.
Passwords work on the splash screen, controls screen, and title screen.
If using a color filter, it will now persist after having a game over or when beating the game by default.
The movement speed on the first boss has been slowed from 15, 30, 45 pixels a second to 12, 24, and 36.
The first boss now has a slightly taller scan area.
Bug Fixes: Password #1 & #2 now work more consistently.
Fixed a minor issue where the color filter could not be changed off of the one in use without trying another color code first. This happened after beating the game.
Fixed a bug that caused the top few layers of the head of the first boss to shift to the right by a pixel or two during the upset animation before hunkering. This did not impact any collisions, it was only a graphical issue. Since updating the speed values, I have not been able to recreate this bug.
Know Issues: Would you have guessed that it’s related to Bow? Bow will become stuck in some ceilings if thrown and switched to at the right time. To fix this, simply hit the camera button again, this will disable her larger collision-box and cause her to drop down.
The screen still flickers white for a fraction of a second on occasion when changing levels. I have several ideas on what’s causing this. For now, it’s just a minor and nearly random, but not truly random inconvenience.
If you are experiencing any bugs or issues, please let me know. I will do what I can to help.
Thank you everyone for continuing to support Beau & Bow!
Source
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