Update log
Full Beatblock update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Workshop
- Fixes
- Gameplay
- Events
- Performance
Version 1.2.2 Main game:
Exposed project.lua file to users and rewrote logging system for easier debugging. These changes might have unforeseen side effects. Please let us know if anything seems off!
Potentially fixed the freeplay/custom levels incorrect variant bug. If you still encounter this bug after updating, please tell us!
Fixed miscolored pixels in Novena
Fixed darkened intro in +ERABY+E CONNEC+10N
Fixed hidden mouse in +ERABY+E CONNEC+10N's first play
Added indicator for using the Jolly costume in the results screen
Changed default circle snap radius to 60%
Fixed certain effects in AU CONTRAIRE and Novena not respecting "Game speed" option
Fixed preview music loop points for Cobblestone Counterpoint
Fixed outdated info in credits
Editor:
Added Angular Distance Multiplier option for multiselect
Added "Comment" event, for writing down notes in-level
Added [c]additionalHoldWidth[/c] easable
Added icons for more events
Fixed a crash with pressing P and [ at the same time
Fixed an Imgui-related crash on Linux devices
Fixed level properties getting reset upon variant creation
Fixed a crash with fallback custom fonts
Fixed a crash with default variant being set to something it shouldn't have been set to
We're still hard at work at the next major content update, more news to share on that soon hopefully! In the mean time, please enjoy some suspiciously cropped concept art for one of our upcoming levels.
- DPS2004
Source
