Update log
Full Beatblock update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Gameplay
- Maps
- Performance
- Fixes
- UI and audio
- Balance
Version 1.0.3
Main game:
Reworked difficulties for 3-Bit Bebop, including adding a new easier difficulty. The original Easy variant is now the Hard variant, and the Hard variant has been moved to Tangent.
Added save data reset option
Chart tweaks for
C-ミ B-ミ
Bounces no longer disappear upon miss
Added "Radius" setting for circle snap
Results screen background for
Era Chimæra
now uses the same effect used in the atom map and freeplay
Fixed a crash in the atom map relating to clicking on an atom while deselecting it
Fixed the
marathon
mode crash, hopefully for good this time.
Fixed some shaders failing to compile on older hardware
Invisible costume now shows up more consistently on results screen
Tweaked minehold scoring to make it more consistent between gameplay and results
Full UI no longer displays in the calibration screen
Fixed accuracy percentage display in atom map
Removed some temporary files from the installation, decreasing filesize slightly
Level editor and custom levels:
Fixed 0 duration mineholds and objectRotation interaction
Chevrons on bounces and sides now rotate along with objectRotation
Fixed crash with "Overlapping events" popup
Fixed player-parented decos not consistently following the player's rotation in cases where the rotationInfluence is a whole number
Levels can now have a separate results image from the song select image
Achievement for
failing DAMOCLISM
now no longer triggers if the associated object is spawned in a custom level
Source
