HomeGamesUpdatesPricingMethodology
Steam News29 September 202510mo ago

Version 1.0.3

Version 1.0.3 Main game: Reworked difficulties for 3-Bit Bebop, including adding a new easier difficulty. The original Easy variant is now the Hard variant, and the Hard variant has been moved to Tangent.

Full notes

Full Beatblock update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

7 fixes4 additions3 changes4 removals
  • Gameplay
  • UI and audio
  • Performance
  • Fixes
  • Maps
  • Balance
addedReworked difficulties for 3-Bit Bebop, including adding a new easier difficulty. The original Easy variant is now the Hard variant, and the Hard variant has been moved to Tangent.
addedAdded save data reset option
removedBounces no longer disappear upon miss
addedAdded "Radius" setting for circle snap
changedResults screen background for Era Chimæra now uses the same effect used in the atom map and freeplay
fixedFixed a crash in the atom map relating to clicking on an atom while deselecting it

Beatblock changes

addedReworked difficulties for 3-Bit Bebop, including adding a new easier difficulty. The original Easy variant is now the Hard variant, and the Hard variant has been moved to Tangent.
addedAdded save data reset option
removedBounces no longer disappear upon miss
addedAdded "Radius" setting for circle snap
changedResults screen background for Era Chimæra now uses the same effect used in the atom map and freeplay

Version 1.0.3

Main game:

  • Reworked difficulties for 3-Bit Bebop, including adding a new easier difficulty. The original Easy variant is now the Hard variant, and the Hard variant has been moved to Tangent.

  • Added save data reset option

  • Chart tweaks for

    C-ミ B-ミ

  • Bounces no longer disappear upon miss

  • Added "Radius" setting for circle snap

  • Results screen background for

    Era Chimæra

    now uses the same effect used in the atom map and freeplay

  • Fixed a crash in the atom map relating to clicking on an atom while deselecting it

  • Fixed the

    marathon

    mode crash, hopefully for good this time.

  • Fixed some shaders failing to compile on older hardware

  • Invisible costume now shows up more consistently on results screen

  • Tweaked minehold scoring to make it more consistent between gameplay and results

  • Full UI no longer displays in the calibration screen

  • Fixed accuracy percentage display in atom map

  • Removed some temporary files from the installation, decreasing filesize slightly

Level editor and custom levels:

  • Fixed 0 duration mineholds and objectRotation interaction

  • Chevrons on bounces and sides now rotate along with objectRotation

  • Fixed crash with "Overlapping events" popup

  • Fixed player-parented decos not consistently following the player's rotation in cases where the rotationInfluence is a whole number

  • Levels can now have a separate results image from the song select image

  • Achievement for

    failing DAMOCLISM

    now no longer triggers if the associated object is spawned in a custom level

Source

Steam News / 29 September 2025

Open original post

Changelog.gg summarizes and formats this update. How we read updates.