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Steam News17 June 202617d ago

Beta 1.0.0 - Release Notes

------------- [v1.0.0 Beta] - June 17, 2026 Game Launched In Early Access ------------- [v0.9.0 Internal Test Build] Known Issues [Animations]: Share tokens not playing their grow animation when activated.

Full notes

Full Beat The Markets update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

8 fixes14 additions10 changes0 removals
  • Compatibility
  • UI and audio
  • Performance
  • Server
  • Gameplay
  • Store
changed------------ [v1.0.0 Beta] - June 17, 2026 Game Launched In Early Access
changedKnown Issues [Animations]: Share tokens not playing their grow animation when activated. [Multiplayer]: When selecting your player color, the other player is unable to see the color you chose. [Lighting]: The board space highlights extend their light onto the table and floor. [Gameplay]: Playing the Discard Any Penalty Card will break the game causing it to enter an unplayable state. [Tutorial]: Backgrounds are missing on the tutorial screen for all non English languages.
fixedBugs Fixed [Selling]: If the player has investments in one category that can be sold, it allows for selling from any category. [Gameplay]: Playing the Double Cash card sets the game into a broken state where it can't progress. [Gameplay]: Stock Split & Dividend Cards appear in the deck when they are not enabled in the game rules. [Gameplay]: When playing the Give 1 Card To Another Player card, the game breaks entering a state it can't progress. [Gameplay]: If a Black Monday market crash occurs on the first turn of the game, the game breaks and enters a state it can no longer progress. [Gameplay]: When player loses investments from a Black Monday event or card, the number of tokens in their inventory is not incremented. [Gameplay]: Player is able to roll the dice again while the market is changing after landing on the change market space if the player clicks the dice immediately after. [Audio]: Game Music is no longer playing in the game scene. [UI]: On multiplayer games the information that other players are taking their turn is not visible. [UI]: Cash count doubles when cash in hand is changed by playing a card. [UI]: All player ranks in leaderboard are using index values instead of their actual rank. [Camera]: When the camera rotates past start it goes farther than the target space being moved to.
addedFeatures Added [UI]: Added information to the overhead camera that shows which color player is selecting a token to move. [UI]: Added share count to the market overhead so players can see which markets they are invested in. [UI]: Added YouTube button to main menu taskbar. [Gameplay]: High Scores now submit to the server.
addedChanges Made [Settings]: Disabled Stock Splits, Dividends, and Punisher Mode until they can be fully tested. [Settings]: Disabled Return On Investment win condition until it can be tested. [UI]: Taskbar now remains visible on the dice rolling cameras. [UI]: Added a globe icon to the language dropdown in the main menu.
changedKnown Issues [Selling]: If the player has investments in one category that can be sold, it allows for selling from any category. [UI]: Taskbar should remain visible on the dice rolling cameras. It does not. [Animations]: Share tokens not playing their grow animation when activated.

Beat The Markets changes

changed------------ [v1.0.0 Beta] - June 17, 2026 Game Launched In Early Access
changedKnown Issues [Animations]: Share tokens not playing their grow animation when activated. [Multiplayer]: When selecting your player color, the other player is unable to see the color you chose. [Lighting]: The board space highlights extend their light onto the table and floor. [Gameplay]: Playing the Discard Any Penalty Card will break the game causing it to enter an unplayable state. [Tutorial]: Backgrounds are missing on the tutorial screen for all non English languages.
fixedBugs Fixed [Selling]: If the player has investments in one category that can be sold, it allows for selling from any category. [Gameplay]: Playing the Double Cash card sets the game into a broken state where it can't progress. [Gameplay]: Stock Split & Dividend Cards appear in the deck when they are not enabled in the game rules. [Gameplay]: When playing the Give 1 Card To Another Player card, the game breaks entering a state it can't progress. [Gameplay]: If a Black Monday market crash occurs on the first turn of the game, the game breaks and enters a state it can no longer progress. [Gameplay]: When player loses investments from a Black Monday event or card, the number of tokens in their inventory is not incremented. [Gameplay]: Player is able to roll the dice again while the market is changing after landing on the change market space if the player clicks the dice immediately after. [Audio]: Game Music is no longer playing in the game scene. [UI]: On multiplayer games the information that other players are taking their turn is not visible. [UI]: Cash count doubles when cash in hand is changed by playing a card. [UI]: All player ranks in leaderboard are using index values instead of their actual rank. [Camera]: When the camera rotates past start it goes farther than the target space being moved to.
addedFeatures Added [UI]: Added information to the overhead camera that shows which color player is selecting a token to move. [UI]: Added share count to the market overhead so players can see which markets they are invested in. [UI]: Added YouTube button to main menu taskbar. [Gameplay]: High Scores now submit to the server.
addedChanges Made [Settings]: Disabled Stock Splits, Dividends, and Punisher Mode until they can be fully tested. [Settings]: Disabled Return On Investment win condition until it can be tested. [UI]: Taskbar now remains visible on the dice rolling cameras. [UI]: Added a globe icon to the language dropdown in the main menu.

------------- [v1.0.0 Beta] - June 17, 2026 Game Launched In Early Access

------------- [v0.9.0 Internal Test Build]

Known Issues [Animations]: Share tokens not playing their grow animation when activated. [Multiplayer]: When selecting your player color, the other player is unable to see the color you chose. [Lighting]: The board space highlights extend their light onto the table and floor. [Gameplay]: Playing the Discard Any Penalty Card will break the game causing it to enter an unplayable state. [Tutorial]: Backgrounds are missing on the tutorial screen for all non English languages.

Bugs Fixed [Selling]: If the player has investments in one category that can be sold, it allows for selling from any category. [Gameplay]: Playing the Double Cash card sets the game into a broken state where it can't progress. [Gameplay]: Stock Split & Dividend Cards appear in the deck when they are not enabled in the game rules. [Gameplay]: When playing the Give 1 Card To Another Player card, the game breaks entering a state it can't progress. [Gameplay]: If a Black Monday market crash occurs on the first turn of the game, the game breaks and enters a state it can no longer progress. [Gameplay]: When player loses investments from a Black Monday event or card, the number of tokens in their inventory is not incremented. [Gameplay]: Player is able to roll the dice again while the market is changing after landing on the change market space if the player clicks the dice immediately after. [Audio]: Game Music is no longer playing in the game scene. [UI]: On multiplayer games the information that other players are taking their turn is not visible. [UI]: Cash count doubles when cash in hand is changed by playing a card. [UI]: All player ranks in leaderboard are using index values instead of their actual rank. [Camera]: When the camera rotates past start it goes farther than the target space being moved to.

Features Added [UI]: Added information to the overhead camera that shows which color player is selecting a token to move. [UI]: Added share count to the market overhead so players can see which markets they are invested in. [UI]: Added YouTube button to main menu taskbar. [Gameplay]: High Scores now submit to the server.

Changes Made [Settings]: Disabled Stock Splits, Dividends, and Punisher Mode until they can be fully tested. [Settings]: Disabled Return On Investment win condition until it can be tested. [UI]: Taskbar now remains visible on the dice rolling cameras. [UI]: Added a globe icon to the language dropdown in the main menu.

------------- [v0.8.0 Internal Test Build]

Known Issues [Selling]: If the player has investments in one category that can be sold, it allows for selling from any category. [UI]: Taskbar should remain visible on the dice rolling cameras. It does not. [Animations]: Share tokens not playing their grow animation when activated.

Improvements [UI]: Artwork for Mr. Rich character was redone.

Bugs Fixed [Selling]: When the selling window appears all of the available markets have their ring selectors activated. [Selling]: The selling window allowed you to select markets your player token was not residing in. [Selling]: After selling shares the number of shares held in the UI is not incremented. [Gameplay]: Some cards not re-enabling the control buttons after they have been used.

Features Added [Tutorial]: Tutorial screen now has visual assets to assist with narration. [UI]: Localization of cards completed. [UI]: Localization of game text completed. [UI]: Added a close button to the sell window screen. [UI]: You can now hover over the market to see the prices when being asked about buying shares.

------------- [v0.7.0 Internal Test Build]

Known Issues [Selling]: When the selling window appears all of the available markets have their ring selectors activated. [Selling]: If the player has investments in one category that can be sold, it allows for selling from any category. [UI]: Taskbar should remain visible on the dice rolling cameras. It does not. [UI]: Not all text has been localized yet. [UI]: Stats window not correctly displaying information on the players. [Tutorial]: Tutorial screen missing visuals for demonstration. [Animations]: Share tokens not playing their grow animation when activated.

Improvements [Performance]: Switched to using bundled assets to improve loading times and performance.

Features Added [Tutorial]: Tutorial now automatically loads on first gameplay. [Camera]: Added a new skyview camera for overhead movement tracking.

------------- [v0.6.0 Internal Test Build]

Known Issues [Selling]: When the selling window appears all of the available markets have their ring selectors activated. [Selling]: If the player has investments in one category that can be sold, it allows for selling from any category. [Camera]: Shares camera unsuitable for tracking player marker movement around the track. Use overhead position instead. [UI]: Taskbar should remain visible on the dice rolling cameras. It does not. [UI]: Not all text has been localized yet. [UI]: Stats window not correctly displaying information on the players. [Tutorial]: Tutorial screen missing visuals for demonstration. [Animations]: Share tokens not playing their grow animation when activated.

Bugs Fixed [Game Flow]: If a Black Monday is hit when the last day has been reached, the Black Monday screen will override the Game Over screen. [Game Flow]: When a Black Monday market crash happens, the player's dice buttons are not reactivated after resetting the market prices. [UI]: Close button on the cards window is broken.

Features Added [Main Menu]: Localized the game text logo. [Leaderboards]: Swapping between different leaderboards is now supported by the menu window. [Gameplay]: Selecting cards to play during you turn now works.

Changes Made [Cards]: Renamed the Immunity Card to Bail Out Card.

------------- [v0.5.0 Internal Test Build]

Known Issues [Selling]: When the selling window appears all of the available markets have their ring selectors activated. [Selling]: If the player has investments in one category that can be sold, it allows for selling from any category. [Camera]: Shares camera unsuitable for tracking player marker movement around the track. Use overhead position instead. [UI]: Taskbar should remain visible on the dice rolling cameras. It does not. [UI]: Not all text has been localized yet. [UI]: Stats window not correctly displaying information on the players. [Tutorial]: Tutorial screen missing visuals for demonstration. [Leaderboards]: There is no way to load different leaderboards yet. [Gameplay]: Selecting cards to play does not work. [Animations]: Share tokens not playing their grow animation when activated.

Bugs Fixed [Logic]: Player can spend more money then they have available when purchasing shares. [Game Flow]: If a player adds an extra marker to START, they will not be able to move it when rolling the dice. [Game Flow]: Game over is not triggered yet when day marker reaches the end of the game. [Board]: Landing on give one card to another player space will sometimes not show the cards after selecting the player. [Board]: When selecting a card to give to another player, if the window is closed without selecting a card, the turn is never finished.

Features Added [UI]: Added new popup window in the main menu for achievements. [Online]: Lobby system with multiplayer setup now works on local host connections.

------------- [v0.4.0 Internal Test Build]

Known Issues [Selling]: If the player has investments in one category that can be sold, it allows for selling from any category. [Selling]: When the selling window appears all of the available markets have their ring selectors activated. [Board]: Landing on give one card to another player space will sometimes not show the cards after selecting the player. [Board]: When selecting a card to give to another player, if the window is closed without selecting a card, the turn is never finished. [Camera]: Shares camera unsuitable for tracking player marker movement around the track. Use overhead position instead. [UI]: Taskbar should remain visible on the dice rolling cameras. It does not. [UI]: Not all text has been localized yet. [UI]: Stats window not correctly displaying information on the players. [Tutorial]: Tutorial screen missing visuals for demonstration. [Leaderboards]: There is no way to load different leaderboards yet. [Game Flow]: Game over is not triggered yet when day marker reaches the end of the game. [Game Flow]: If a player adds an extra marker to START, they will not be able to move it when rolling the dice. [Cards]: Selecting cards to play does not work. [Animations]: Share tokens not playing their grow animation when activated. [Logic]: Player can spend more money then they have available when purchasing shares.

Bugs Fixed [Main Menu]: Unable to advance on Next button when selecting player color when creating a new game after returning from the game scene. [UI]: Game settings window does not display the Start game button on 4:3 monitors. [UI]: Strange jittering effect on UI when camera is rotating around the board. [Markets]: Black Monday event does not remove all player investments.

Features Added [Input]: Rolling dice input now handled with controller & keyboard support. [Input]: Controllers now rumble when the player's turn starts. [Sound]: Added player audio for Purple, Red, and Teal. [Markets]: Black Monday event triggers new breaking news animation before removing the player tokens.

------------- [v0.3.0 Internal Test Build]

Known Issues [Main Menu]: Unable to advance on Next button when selecting player color when creating a new game after returning from the game scene. [Markets]: Black Monday event does not remove all player investments. [Markets]: Nothing happens when a black monday event occurs to indicate this. [Selling]: If the player has investments in one category that can be sold, it allows for selling from any category. [Selling]: When the selling window appears all of the available markets have their ring selectors activated. [Board]: Landing on give one card to another player space will sometimes not show the cards after selecting the player. [Board]: When selecting a card to give to another player, if the window is closed without selecting a card, the turn is never finished. [Camera]: Shares camera unsuitable for tracking player marker movement around the track. Use overhead position instead. [UI]: Taskbar should remain visibile on the dice rolling cameras. It does not. [UI]: Not all text has been localized yet. [UI]: Stats window not correctly displaying information on the players. [Tutorial]: Tutorial screen missing visuals for demonstration. [Leaderboards]: There is no way to load different leaderboards yet. [Game Flow]: Game over is not triggered yet when day marker reaches the end of the game. [Game Flow]: If a player adds an extra marker to START, they will not be able to move it when rolling the dice. [Cards]: Selecting cards to play does not work. [Animations]: Share tokens not playing their grow animation when activated. [Logic]: Player can spend more money then they have available when purchasing shares.

Bugs Fixed [Sound]: Ticks sound for market change not properly playing. [Sound]: Player movement doesnt always play the landing sound when transitioning spaces. [Main Menu]: Game settings window UI elements are broken when creating new game. [Dice]: Dice get struck bouncing between the keys of the calculator freezing the game. [UI]: Corner icon for save game not showing but blank white square instead.

Features Added [Music]: Added more game loop tracks for the music. [Sound]: Added player audio for Blue, Green, Yellow, Black and Silver. [Narrator]: Narrator now calls out player turns. [Main Menu]: Language dropdown now allows for selecting different languages. [Main Menu]: Leaderboards menu now opens from the taskbar button. [Tutorial]: Tutorial button now loads new scene to explain game rules. [UI]: Border around the dice buttons to highlight them. [UI]: Player names now show next to the token of the color they selected.

Changes [Narrator]: Changed voice lines for the narrator to use more natural language model. [Credits]: Updated credits. [Dice]: Dice physics now reflects more natural roll movement.

------------- [v0.2.0 Internal Test Build]

Known Issues [Main Menu]: Unable to advance on Next button when selecting player color when creating a new game after returning from the game scene. [Sound]: Ticks sound for market change not properly playing. [Markets]: Black Monday event does not remove all player investments. [Selling]: If the player has investments in one category that can be sold, it allows for selling from any category. [Selling]: When the selling window appears all of the available markets have their ring selectors activated. [Board]: Landing on give one card to another player space will sometimes not show the cards after selecting the player. [Board]: When selecting a card to give to another player, if the window is closed without selecting a card, the turn is never finished. [UI]: Taskbar should remain visibile on the dice rolling cameras. It does not. [UI]: Corner icon for save game not showing but blank white square instead. [Camera]: Shares camera unsuitable for tracking player marker movement around the track. Use overhead position instead.

Bugs Fixed [Board]: Visual artifact: Thin colored line beyond the boundary of the grey border at the edge.

Features Added [Sound]: Player tokens now play landing sound when moving across the board.

Changes [Dice]: Dice now play different sound effect when landing on the board. [Markets]: Market change time reduced to half for speedier gameplay.

------------- [v0.1.01 Internal Test Build]

Known Issues [Main Menu]: Unable to advance on Next button when selecting player color when creating a new game after returning from the game scene. [Sound]: Ticks sound for market change not properly playing. [Markets]: Black Monday event does not remove all player investments. [Selling]: If the player has investments in one category that can be sold, it allows for selling from any category. [Selling]: When the selling window appears all of the available markets have their ring selectors activated. [Board]: Landing on give one card to another player space will sometimes not show the cards after selecting the player. [UI]: Taskbar should remain visibile on the dice rolling cameras. It does not. [UI]: Corner icon for save game not showing but blank white square instead. [Camera]: Shares camera unsuitable for tracking player marker movement around the track. Use overhead position instead.

Bugs Fixed [UI]: Cash animation always animates the value to 300000. [UI]: Main menu buttons not displaying sometimes in the proper position. [Markets]: Market change does not wait for the progress bar to update before proceeding. [Markets]: Black Monday event not triggering respin of the market. [Alert Box]: Alert box not displaying the question for placing extra marker on start. [Board]: Placing an extra marker on start does not subtract one from the inventory of the player. [Game]: Video promo now plays in game too.

Features Added [UI]: New flashing on screen notice when markets are being changed to indicate to the player what is happening. [Selling]: Players can now sell the investments they own on their turn. [UI]: Dropdown arrows added to dropdowns in UI. [UI]: Checkboxes now show knob when active.

------------- [v0.1.0 Internal Test Build]

Public Demo - High Level

Source

Steam News / 17 June 2026

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