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Steam News27 November 20232y ago

Beat the Machine: Rebooted - Invasion 1.3

Hey Recruits, Logan here! I wanted to inform the players that live this patch is custom controls! You can swap controls to pretty much almost anything, so have fun customizing your experience even more than before!

Full notes

Full Beat The Machine: Rebooted update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey Recruits,

What changed

0 fixes0 additions6 changes1 removal
  • Balance
  • Gameplay
changedOther than custom controls a few balance changes are happening and also regular bugfixes as seen below!
changedBUFF Sector VIII Stabilizer Healing per unit destroyed increased from 2 to 2.5
changedTarget Acquired Damage increased from 115/130/145% to 120/140/160%
changedFocus Cooldown Reduction for Wave Dash increased from 50(+2% per 100 Shield) to 50(+3% per 100 shield)
changedEngine Burst Cooldown lowered from 100/50/28 to 100/50/27
changedAutomated XV9-BOT Cooldown increased from 30/22/14 to 30/23/16
BUFF Sector VIII Stabilizer Healing per unit destroyed22.5BUFF Sector VIII Stabilizer Healing per unit destroyed increased, buffTarget Acquired Damage115/130/145%120/140/160%Target Acquired Damage increased, buffEngine Burst Cooldown100/50/28100/50/27Automated XV9-BOT Cooldown30/22/1430/23/16

Beat The Machine: Rebooted changes

changedOther than custom controls a few balance changes are happening and also regular bugfixes as seen below!
changedBUFF Sector VIII Stabilizer Healing per unit destroyed increased from 2 to 2.5
changedTarget Acquired Damage increased from 115/130/145% to 120/140/160%
changedFocus Cooldown Reduction for Wave Dash increased from 50(+2% per 100 Shield) to 50(+3% per 100 shield)
changedEngine Burst Cooldown lowered from 100/50/28 to 100/50/27

Logan here! I wanted to inform the players that live this patch is custom controls! You can swap controls to pretty much almost anything, so have fun customizing your experience even more than before!

Other than custom controls a few balance changes are happening and also regular bugfixes as seen below!

To let you know, keep your eye out on our social medias as we may or may not have one more update for the year!

See you soon -Logan

BUFF Sector VIII Stabilizer Healing per unit destroyed increased from 2 to 2.5

Target Acquired Damage increased from 115/130/145% to 120/140/160%

Focus Cooldown Reduction for Wave Dash increased from 50(+2% per 100 Shield) to 50(+3% per 100 shield)

Engine Burst Cooldown lowered from 100/50/28 to 100/50/27

NERF

Automated XV9-BOT Cooldown increased from 30/22/14 to 30/23/16

Bugfix

Triple Threat No longer has it's damage reduced when run with Triple Barrage Triple Barrage No longer modifies on-hit effects that scale with Damage. Wave Reflections Now properly reduces healing from Sector VIII Stabilizer and Healing from destruction on-hit. Kickstarter Correctly knocks back Tier 3 boomboxes. It was pushing them slightly less away.

Source

Steam News / 27 November 2023

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