Update log
Full Beat Saber update
The complete published notes, normalized for clean reading and source attribution.
Repeated intro
Hey players,
Extracted changes
- Gameplay
- UI and audio
- Fixes
- Maps
The v1.42.0 update with the Coldplay Music Pack is now available in Beat Saber on Meta Quest! This pack includes 12 iconic tracks from Coldplay’s discography, along with a brand new environment inspired by the band’s live shows and music videos.
Tracklist:
- A Sky Full of Stars
- Adventure of a Lifetime
- Clocks
- feelslikeimfallinginlove
- GOOD FEELiNGS
- Something Just Like This
- Speed of Sound
- Talk
- Trouble
- Viva La Vida
- WE PRAY ft. Little Simz, Burna Boy, Elyanna, TINI
- Yellow
We’ve also addressed an issue where music could be lost after restarting a song, a problem some of you may have encountered. Additionally, we’ve made several minor mapping adjustments. Please see the release notes below for further details.
RELEASE NOTES:
- Added: Coldplay Music Pack with 12 iconic hits
- Added: New Coldplay environment inspired by the band’s live shows, music videos, and album arts
- Fixed: Aliasing issues in environment lighting for "The Unforgiven"
- Fixed: An unlit asset displays over environmental assets at the end of "Dead Man Walking"
- Fixed: Multiple visual issues appear during "Dead Man Walking" on all difficulties
- Fixed: Prominent aliasing is visible on box assets in the MC2 environment during "Endgame"
- Fixed: A small visualizer block clips into the large visualizer panel at around 0:50 in "Final Boss"
- Fixed: Z-fighting occurs on the overhead light sources at 01:39–01:52 in "Till the World Ends"
- Fixed: Light assets clip into the center stage at 00:11 and 01:16 in the level "Circus" on all difficulties
- Fixed: Light assets clip into the center stage at 3:24 in the level "Till the World Ends" on all difficulties
- Fixed: A floating asset appears within the circular stage screen in the level "Womanizer" at 1:13 and 3:19 on all difficulties
- Fixed: Environmental assets/lighting flash at the end of "Prime Time of Your Life" during gameplay
- Fixed: A bomb appears in a wall at 0:22 in "POP/STARS" by K/DA on Normal difficulty
- Fixed: The ends of the guitar string assets are misaligned in the environment of "Bite My Head Off" from The Rolling Stones Music Pack
- Fixed: "Abracadabra" has incorrect BPM in metadata
- Fixed: Cubes and sabers are distorted when Bloom Post Process is off
- Fixed: Walls display incorrectly in the left/right eye on AMD GPUs
- Fixed: [Level Editor] Converting maps incorrectly converts walls
Source
