Full notes
Full Beat Saber update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Store
- UI and audio
- Fixes
- Gameplay
- Performance
- Maps
Beat Saber changes
Hey players,
The v1.42.0 update with the Coldplay Music Pack is now available in Beat Saber on Meta Quest! This pack includes 12 iconic tracks from Coldplay’s discography, along with a brand new environment inspired by the band’s live shows and music videos.
Tracklist:
A Sky Full of Stars
Adventure of a Lifetime
Clocks
feelslikeimfallinginlove
GOOD FEELiNGS
Something Just Like This
Speed of Sound
Talk
Trouble
Viva La Vida
WE PRAY ft. Little Simz, Burna Boy, Elyanna, TINI
Yellow
We’ve also addressed an issue where music could be lost after restarting a song, a problem some of you may have encountered. Additionally, we’ve made several minor mapping adjustments. Please see the release notes below for further details.
RELEASE NOTES:
Added: Coldplay Music Pack with 12 iconic hits
- AddedNew Coldplay environment inspired by the band’s live shows, music videos, and album arts
Fixed: Aliasing issues in environment lighting for "The Unforgiven"
Fixed: An unlit asset displays over environmental assets at the end of "Dead Man Walking"
Fixed: Multiple visual issues appear during "Dead Man Walking" on all difficulties
Fixed: Prominent aliasing is visible on box assets in the MC2 environment during "Endgame"
Fixed: A small visualizer block clips into the large visualizer panel at around 0:50 in "Final Boss"
Fixed: Z-fighting occurs on the overhead light sources at 01:39–01:52 in "Till the World Ends"
Fixed: Light assets clip into the center stage at 00:11 and 01:16 in the level "Circus" on all difficulties
Fixed: Light assets clip into the center stage at 3:24 in the level "Till the World Ends" on all difficulties
Fixed: A floating asset appears within the circular stage screen in the level "Womanizer" at 1:13 and 3:19 on all difficulties
Fixed: Environmental assets/lighting flash at the end of "Prime Time of Your Life" during gameplay
Fixed: A bomb appears in a wall at 0:22 in "POP/STARS" by K/DA on Normal difficulty
Fixed: The ends of the guitar string assets are misaligned in the environment of "Bite My Head Off" from The Rolling Stones Music Pack
Fixed: "Abracadabra" has incorrect BPM in metadata
Fixed: Cubes and sabers are distorted when Bloom Post Process is off
Fixed: Walls display incorrectly in the left/right eye on AMD GPUs
Fixed: [Level Editor] Converting maps incorrectly converts walls
Source
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