Full notes
Full Beasts Shall Rise update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
0 fixes0 additions3 changes0 removals
- Performance
- UI and audio
changedPerformance update to reduce transparency overdraw.
changedPlayer Blood HUD no longer rendered when health is 100%. Previously it rendered a fully transparent mesh all the time.
changedHints and Tips widget only rendered when visible. Previously it rendered blank text at all times.
Beasts Shall Rise changes
changedPerformance update to reduce transparency overdraw.
changedPlayer Blood HUD no longer rendered when health is 100%. Previously it rendered a fully transparent mesh all the time.
changedHints and Tips widget only rendered when visible. Previously it rendered blank text at all times.
Performance update to reduce transparency overdraw.
Player Blood HUD no longer rendered when health is 100%. Previously it rendered a fully transparent mesh all the time.
Hints and Tips widget only rendered when visible. Previously it rendered blank text at all times.
Source
Changelog.gg summarizes and formats this update. How we read updates.
