Full notes
Full Beast Agenda 2030 update
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What changed
- Gameplay
- Events
- Fixes
- Performance
Beast Agenda 2030 changes
Alpha 0.2.3 You can now build your Submarine to 600 after completing a special mission for Winston. I’ve also added a bunch of new lore in the form of ‘Winston’s Notes’ which you will find when out looting. I’ve changed the way found lore is saved which in turn has reset the lore system. All this means is that lore you already found will show up again. District 3 is still coming along. I still need to finish the music and first set of missions before releasing it, but almost all the assets are done. My plan is to release District 3 with a handful of missions and then begin work on the final set of missions. Thanks for your support! Patch notes below!
- NEW11 new lore texts (“Winston’s Notes”) can be found while looting. The new lore totals 1240 words and covers the events from 2023 to 2029 from Winston’s perspective.
- NEWNew mission to progress submarine construction beyond 400. If you have your Submarine at 400(you can check under “escape progress” on the mission computer) you can now get a mission from Winston to get the next missing part as long as you have progressed in the story beyond the antibiotics mission.
- NEWNew option in the game section of the option menu to turn on mission icons. This will add markers above NPCs in the sewer base when they have something new to say or a mission for you. This is turned off by default.
CHANGE: The mission to get the first submarine part for Winston now shows up in the mission computer while active and will be replaced by accepting a different mission. Before, after Winston told you he needed the part it was just a side thing to do whenever you wanted. Now it’s an official mission.
CHANGE: In both Story and Free Play mode Winston will now call you over when he needs a special submarine part to continue his progress.
- CHANGEUpdated Free Play Winston’s dialogue to give you a little direction. It’s better than nothing, but I strongly recommended you play the story mode through to where Val teaches you to use the grapple before you play Free Play Mode.
CHANGE: Lore is now saved after reading it even if you die. Before you would have to get back to the sewer base for the game to remember which lore pieces you’ve discovered.
CHANGE: Lore has been reset. This means that lore you already found will need to be found again before it’s saved as found.
CHANGE: Lore is now saved after dying in permadeath mode so you won’t have to keep finding the same lore pieces over and over.
FIX: Drop attacks and teleport attacks are now working on the Fishman enemy in District 2.
- FIXThere were issues with saves not being deleted or wrong saves being deleted when playing on different save slots in permadeath mode that have been fixed.
FIX: Arnis’ arm is no longer visible while teleporting and having the dart gun or prod equipped.
- FIXFixed a rare crash caused by looting some briefcases.
- FIXFixed a rare crash caused by the District 2 level generator.
- FIXFixed possible issue with being able to have two specific quests active at once.
- FIXFixed crash caused by attempting to open the computer screen while the game is loading.
- FIXFixed a depth issue with the walk way near the water in the Harbor District. Enemy blood, the teleport pad, etc. will no longer disappear below it.
Source
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