HomeGamesUpdatesPricingMethodology
Steam News28 March 20179y ago

Update 0.4.1

Hey Everyone, We've got a small update out today, with some fancy work in progress art for Harvest Hell, and a bunch of bug fixes.

Full notes

Full BEARZERKERS update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey Everyone, We've got a small update out today, with some fancy work in progress art for Harvest Hell, and a bunch of bug fixes. We're still very busy with our contract work, but we wanted to collate some of the work that we have done on BEARZERKERS in the mean time for you all to enjoy. We're eager to work more on BEARZERKERS, and we'll hopefully have more updates coming soon.

What changed

7 fixes1 addition0 changes5 removals
  • Gameplay
  • Fixes
  • UI and audio
addedAdditionsA bunch of new art assets for the Harvest Hell level.
removedChangesDisabled Modifier preset buttons, until they are functional.
removedFixesCritters will no longer slowly jitter down slopes.
removedFixesParticle systems no longer restart when the game unpauses.
fixedFixesFixed Cybears not being knocked down by slammers.
fixedFixesFixed Cybears from staying knocked down is slammed against a wall.

BEARZERKERS 0.4.1 Change Log

Additions

  • A bunch of new art assets for the Harvest Hell level.

Changes

  • Pause menu background now fades back into colour when un-pausing.

  • The Payload lane in Gauntlet now moves faster when more players are in range.

  • The game now pauses when losing focus (alt-tab)

  • Disabled Modifier preset buttons, until they are functional.

Fixes

  • Critters will no longer slowly jitter down slopes.

  • Particle systems no longer restart when the game unpauses.

  • Fixed Cybears not being knocked down by slammers.

  • Fixed Cybears from staying knocked down is slammed against a wall.

  • Rage indicator above the target player now disappears on round end.

  • Bear offscreen indicator now rotates on the correct axis.

  • Bear offscreen indicator now shows correct timing when un-pausing.

  • Pause menu background no longer disappears when changing graphics settings.

  • Player selection no longer spams sounds when selecting elements beyond the normal range.

  • Fixed some offset text in the player selection menu.

  • Fixed rocks gibs not setting the correct crystal colour.

Source

Steam News / 28 March 2017

Open original post

Changelog.gg summarizes and formats this update. How we read updates.