Full notes
Full Bean There, Won That update
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What changed
- Performance
- Gameplay
- Balance
Hopefully this addresses crashing issues, though if you do crash please join the Discord and get in-touch. Gameplay adjustments and tweaks also made.
Bug Fixes: * Added additional checks to help locate future crashes * Host now properly waits for all clients to load before starting next game * Can now changing cosmetics when returning to lobby * Fixed colliding with an object just after you've thrown it
General Changes: * Spectating now smoother * Added system to handle stuck held objects
Minigame Changes: * Smack Out: Fixed collision detection issue * Speary Me: Increased reached * Speary Me: Changed respawn placements * Pathfinder: Increased jump cooldown * Pathfinder: Increased platform launch speed * Uphill Mayhem: Added slow zones to the sides * Zone Holder: Multiple beans in zone means points gain slower * Zone Holder: Knocked beans no longer gain points * Zone Holder: Increased mace hit strength * Blast Racer: Mitigated getting stuck * Big Balance: Increased speed & grip * Hold The Cash: Added light to highlight holder * Stop N Start: New lightmaps * Stop N Start: Turret Speed-Up * Paddler: Change difficulty ramp * Chaotic Cross: Increased camera FOV * Chaotic Cross: Increased controller sensitivity
Source
Changelog.gg summarizes and formats this update. How we read updates.
