Full notes
Full Bean Meets Paw update
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Repeated intro
Hello, dear players!
What changed
- Performance
- Maps
- Fixes
- UI and audio
- Balance
- Gameplay
This update focuses on fixing several in-game glitches and logic issues to improve overall stability and smoothness. We’ve also made some adjustments based on your feedback—hope it brings you a more comfortable cafe management experience. Below are the details for this update:
🔧 Issue Fixes
Fixed an issue where players or sales staff could get stuck when recruiting cats near the edge of the map.
Fixed an issue where the front door could trap AI characters when switching building edit mode on and off.
Fixed an issue where pressing the Esc key in the daily summary screen would unintentionally open the pause menu in the background.
Fixed incorrect display of certain button icons.
Fixed an issue where the cutting board appeared in an incorrect state after daily settlement while still in use.
Fixed an issue where accidentally right-clicking near equipment could cause items to clip into tables and become irretrievable.
🧠 Logic & Behavior Optimization
AI positions are now reset at the start of each day to prevent edge-case stuck states.
Adjusted restocking logic for cleaners to improve efficiency and accuracy.
If AI cannot complete checkout when the cash register is blocked, after moving the obstructing furniture, they will re-queue properly.
📌 Friendly Reminder If you encounter any new issues after the update, or if you have suggestions for the game, feel free to reach out to us via the in-game feedback channel or our community groups!
Thank you for your continued support and patience. We’re still listening, still improving—cup by cup, paw by paw.
Wishing you smooth brews and happy customers! 🐱 The Development Team of “Bean Meets Paw” ☕
Source
Changelog.gg summarizes and formats this update. How we read updates.
