Full notes
Full Bean and Nothingness update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Performance
- UI and audio
- Fixes
Gameplay
(Island IV)
Bugfix: The player now dies when being dragged by a vine through a tile directly next to a roller.
(Island IX)
Made the bunny stationary once it reaches its spot inside a puzzle, while you are solving the puzzle, to try to make it less distracting.
Bugfixes
Fixed a crash on loading that would occur if you quit the game after doing 10k or so moves inside a puzzle
Made the back button (B by default) go back on the control-setting menu.
Polished some object selection code in the editor when beans and another object were on the same tile.
Puzzles
- "short fuse"Fixed an unintended solution.
(As of this posting, this patch is live on Windows and MacOS.)
Source
Changelog.gg summarizes and formats this update. How we read updates.
