Full notes
Full Bean and Nothingness update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Performance
- UI and audio
- Fixes
- Compatibility
Gameplay
(Island IV)
Bugfix: The player now dies when being dragged by a vine through a tile directly next to a roller.
(Island IX)
Made the bunny stationary once it reaches its spot inside a puzzle, while you are solving the puzzle, to try to make it less distracting.
Bugfixes
Fixed a crash on loading that would occur if you quit the game after doing 10k or so moves inside a puzzle
Made the back button (B by default) go back on the control-setting menu.
Polished some object selection code in the editor when beans and another object were on the same tile.
Puzzles
- "short fuse"Fixed an unintended solution.
(This update brings the Linux version up to date with the Windows and Mac versions, which were updated yesterday.)
Source
Changelog.gg summarizes and formats this update. How we read updates.
