Full notes
Full BeamNG.drive update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Greetings everyone,
What changed
- Fixes
- UI and audio
- Gameplay
- Compatibility
- Maps
- Performance
We’ve released several hotfixes to tackle a number of reported issues with version 0.34. See all the details in the changelog below:
v0.34.2
(December/17, 2024)
Vehicles
Autobello Stambecco
Fixed conflicting beacon light colors when different colored beacons were equipped at the same time
Bruckell Nine
Added front hotrod license plate
Fixed an issue with 3.27 diff ratio not being a 3.27 diff ratio
Fixed painted front shocks not being painted
Fixed several configurations having wrong traffic roles
Fixed right base pickup turn signal not working correctly
Tweaked strength of roof rack, luggage rack, and cargo box load
ETK 800-Series
Fixed a mesh issue on sedan widebody doors
Fixed the Rollcage clipping the headliner
Gavril MD-Series
Fixed floating police light bar
Gavril T-Series
Fixed air suspension not working
Gavril Roamer
Fixed grille flashers not working
Ibishu BX-Series
Fixed a mapping issue on tube front frames
Common
Fixed broken Alder Vulcan wheels
Minor consistency improvements in several info.json files
Simplified Traffic Vehicles
Fixed several configs using incorrect horns
Levels
West Coast, USA
Fixed many terrain spikes along the central freeway
Rebuilt exit/merge ramp near Belasco City Garage - improved visibility and drivability around the corner
Rebuilt exit ramp at West end of the highway - improved visibility and drivability around the corner
Adjusted AI paths to better follow freeway
Fixed and updated duplicated materials
Adjusted audio filtering near tunnel exit, it no longer bleeds into the side road beside the tunnel
Various forest and decal road tweaks and cleanup
User Interface
Improved Main Menu scaling on small screens
Vehicle Configurator
Improved the layout in the parts tree, now it’s more compact
Adjusted colors and transparency
Fixed the case when multiple dropdowns can be opened simultaneously
More settings are now shown in popover, with a saved state for selected preferences
Updated the options section for better responsiveness with different translations
Improved the gamepad support
Added an option to limit input field’s decimals (used in Drag Race bracket mode)
Fixed some rally bindings being shown too high in the Controls menu
Tweaked message and fixed broken link shown on the repository menu when failing to connect to the Mod Repository
Gameplay
Fixed being able to use teleport to camera [F7] action during drift missions
Fixed bus stop assets clipping in Gridmap V2 drift missions
Drag Race AI opponents will now use 100% throttle (was some 98% before)
Early Preview: Career Mode
Fixed an issue where the vehicle would stay partly damaged when restarting a mission
Added a year range “1975-1987” to the Travel Trailer for minor Career Mode improvement
Virtual Reality
Improved support under Monado runtime on Linux
v0.34.1
(December/12, 2024)
Vehicles
Bruckell Nine
Fixed right taillight turn signal wiring not working on some bodies
Fixed roof tack cargo load box being under the car
Fixed missing license plate slot on roadster body
Removed window trim option from chopped pickup as it doesn't work
Improved names for painted suspension components to make career parts menu less confusing
Fixed several typos
Adjusted range of flathead v8 rev limiter
- Lakebed Jalopychanged final drive ratios
Fixed incorrect production years
Fixed ignition system being removeable on I4 engine
ETK I-Series
Fixed broken headlights
Fixed wrong colors of police flasher flares
ETK 800-Series
Fixed positions of light bar accessories
Soliad Wendover
Fixed deformation on spawn
Simplified Traffic Vehicles
Fixed inverted normals on ETK 800 wagon interior
Levels
East Coast, USA
Fixed floating trees in the east
West Coast, USA
Fixed traffic spawning in track/drag area
Gameplay
Drag Race
Fixed dial times not being set properly for bracket racing
Fixed an edge-case for the bracket race win condition
Fixed vehicles sometimes spawning the wrong way around before the race
Added the dial time info to the timeslip
Fixed the timeslip history screen not working when nothing has been recorded yet
Experimental early preview of the new Rally Mode
Fixed an issue with rally pacenotes sometimes displaying a corner icon in straight segments that contain any warning
Improved rally pacenotes in SS Fastello-Norte and SS Howler Pass
Fixed an issue with rally pacenotes sometimes missing for users who had previously customized their UI apps while using the AI Pacenotes mod
User Interface
Fixed issue where closing the mirror adjustment menu would always lead to the tuning menu, even in career
Fixed cargo box weights not showing up in the tuning menu
Input & Force Feedback
Fixed the Recovery key [Insert] not working from some menus, such as Parts selector, Career tutorial and others
Fixed vehicle specific actions and common vehicle actions triggering from the same button press
Fixed an issue where the map could activate the seat adjustment on exit
AI & Traffic
Fixed the awareness of traffic cars that are on two roads of different heights
Fixed spawning traffic after playing a replay file from main menu
Fixed flickering of AI vehicles during replay
Game Engine
Fixed a crash when game runs without GPU driver for Vulkan
Fixed missing logs when certain errors lead to a program shutdown
Source
Changelog.gg summarizes and formats this update. How we read updates.
