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Steam News24 April 20242y ago

Hotfixes for v0.32 Released

Greetings everyone, We've release a number of hotfixes intended to address some of the reported issues after the release of version 0.32. You can find all the details in the changelog below: v0.32.

Full notes

Full BeamNG.drive update

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Repeated intro

Greetings everyone,

What changed

46 fixes12 additions20 changes0 removals
  • Security
  • Fixes
  • Performance
  • Store
  • UI and audio
  • Gameplay
changedGame EngineThis release implements more security improvements. Please update as soon as possible
fixedGame EngineFixed a bug that some users might suffer while the Ctrl-F framerate panel is displayed
fixedGame EngineFixed a crash when using the native Linux port
addedVehiclesETK I-Series Added Gambler 500 configuration with new parts, new rim variation, lift, roof cage, front bumper, patent pending piano mount, and a new skin, it is based off of the vlog in the real-life Gambler 500 series Steam post image Steam post image Steam post image Steam post image Updated lights
addedVehiclesProps Added configurations with weight and value info displayed on UI to all props. This is also needed for automated documentation
fixedLevelsWest Coast, USA Fixed missing road/curbs mesh at fuel station near player garage Fixed canal water Adjusted tunnel light bleed Fixed waypoints and enhanced AI flow in different areas Updated Shuffleboard logistics computer screen Fixed different decalroads layering issues and materials Fixed different normal errors on some meshes Fixed some mesh collisions Deleted some materials duplicates
muffling values of new i4 1600 and20000.33muffling values of new i4 1600 and decreased, nerfmuffling values of new i4 1600 and 20000.250.33muffling values of new i4 1600 and 2000 increased, buff

We've release a number of hotfixes intended to address some of the reported issues after the release of version 0.32. You can find all the details in the changelog below:

v0.32.5

(July/23, 2024)

Game Engine

This release implements more security improvements. Please update as soon as possible

  • Fixed a bug that some users might suffer while the Ctrl-F framerate panel is displayed

v0.32.4

(July/11, 2024)

Game Engine

  • Fixed a crash when using the native Linux port

v0.32.3

(July/10, 2024)

Vehicles

Levels

  • West Coast, USA

    • Fixed missing road/curbs mesh at fuel station near player garage

    • Fixed canal water

    • Adjusted tunnel light bleed

    • Fixed waypoints and enhanced AI flow in different areas

    • Updated Shuffleboard logistics computer screen

    • Fixed different decalroads layering issues and materials

    • Fixed different normal errors on some meshes

    • Fixed some mesh collisions

    • Deleted some materials duplicates

  • Italy

    • Fixed texture stretch on sidewalk

    • Deleted old test mesh

  • Common

    • Updated some old files version

Scenarios

  • Fixed Senseless Destruction Crawl scenario not working due to player vehicle breaking suspension on spawn

Input & FFB

  • Added input mapping for Turtle Beach Velocity-one Race

Game Engine

  • This release implements security improvements. Please update as soon as possible

  • Mod ManagerFixed Lua exception when zip file isn’t done transferring to mod folder

v0.32.2

(May/23, 2024)

Vehicles

  • Autobello Piccolina

    • Fixed wrong model years on Baja Extreme configuration

    • Fixed incorrectly placed right mirror origin

  • Bruckell Bastion

    • Fixed wrong cargobox strap deform groups on rear seats

  • Bruckell LeGran

    • Fixed trunk opening/closing issues with some spoilers

  • Civetta Scintilla

    • Fixed seat cargo load box syntax error

  • ETK 800-Series

    • Improved stability of widebody doors to match the normal doors

  • ETK I-Series

    • Improved stability of mirrors

  • Gavril D-Series

    • Added log straps

    • Fixed issues with logs clipping with bed when high log diameter set

  • Gavril T-Series

    • Added lights to headache rack

    • Removed the ability to remove interior completely

    • Fixed mixer controls not working when default ignition state in settings is Off

    • Fixed duplicate stock ECU

  • Hirochi Aurata

    • Added cargo load box support

  • Hirochi SBR4

    • Added seat cargo boxes

  • Ibishu BX-Series

    • Added remaining parts to derby configs

    • Fixed duplicate flexbodies in sport intake

    • Fixed dynamic decals not working on aftermarket parts

    • Fixed brake booster position on LHD/RHD dashboards

    • Fixed some issues in the engine bay

    • Implemented improvements for arcade mode shift point

    • Implemented cooling improvements

    • Fixed steering breaking too easily with some 14x8 wheels

    • Fixed typo in rear bumper trim

  • Ibishu Hopper

    • Fixed headlight flares position

    • Added seat cargo boxes

  • Ibishu Pigeon/Wigeon

    • Made steering wheel prop move equal amount left/right (note, physical steering itself is now not symmetrical, car will turn more to one side than the other)

  • Soliad Lansdale

    • Fixed wrong lettering on 3.8 SE AWD (A) configuration

    • Fixed simple traffic variant deforming itself on normal driving, causing it to stop randomly in traffic

  • Common

    • Off-road lights

      • Fixed some offroad roof light props being inverted

    • Simplified traffic cars

      • Fixed duplicate triangles on some cars

  • Trailers

    • Converted all trailers to use the new landing gear system from log trailer

    • Fixed missing weight info in UI

    • Fixed inverted landing gear control key bindings

    • Container Trailer

      • Stiffened 40ft bogie

    • Flatbed trailer

      • Fixed console warnings on short trailer with steel coil

      • Fixed rear 20t steel coil spinning when loaded on some configurations

      • Reduced bogie autocoupling radius to prevent damage related to another issue

      • Fixed wrong light prop positions on 32ft variant

    • Log Trailer

      • Reduced maximum allowed log length to prevent issues with clipping and breaking straps

    • Tanker Trailer

      • Fixed wrong kingpin height on long variant

      • Fixed default config not existing

  • Props

    • Logs prop

      • Fixed literally unplayable ™ typo

Levels

  • Johnson Valley

    • Fixed duplicated materials

    • Fixed console warnings

  • Jungle Rock Island

    • Fixed console warnings

  • Common

    • Fixed several bugs on materials and meshes

    • Fixed some decals position

    • Fixed a number of floating objects

Missions

  • Updated prefab for AI Race mission: Wild West Trails

  • Added Finish and Outro camera path elements in the Missions editor for AI Races

Virtual Reality

  • Fixed a crash to desktop when using a Varjo VR headset with the native OpenXR support. In addition, if you experience a gray screen when using SteamVR, please update to the latest version of Varjo software

AI & Traffic

  • Made further improvements to the respawn logic

World Editor

  • Interface: replaced a few icons of the ScriptAI tool for more user-friendly ones

Flowgraph Editor

  • Play ScriptAI Recording nodeFixed ScriptAI data not loading if the input string contains an extension

Game Engine

  • Resource CheckerFixed issues with false positives when file extension was missing from texture path

Jbeam

  • Fixed component merging

  • Added ability to use components inside calculations (documentation)

  • Added ability to use vec3, quat and concat functions inside calculations (documentation)

  • Improved expression error handling and error messages

v0.32.1

(Apr/24, 2024)

Vehicles

  • Bruckell Bastion

    • Fixed trunk not opening with Nomi wing

  • Gavril D-Series

    • Added log loads

  • Gavril H-Series

    • Fixed wrong rear load slot name on extended variant

    • Added log loads

  • Gavril T-Series

    • Fixed cement mixer halogen light deformmaterial

  • Hirochi Sunburst

    • Revised steering geometry to avoid over centering effect when reversing at full lock

  • Ibishu BX-Series

    • Added “Drag” skin

    • Updated “Drag (A)” config

    • Added “Old Paint” skin

    • Added “The Malodorous (M)” config

    • Added bash bars and other derby parts

    • Fixed wrong shifter on street tuned config

    • Moved horn slot to dashboard to fix sound location conflict with shifter

    • Fixed typo in radio blanking plate name

    • Fixed no texture odometer on traffic variants

    • Fixed coupe taillights having no collision triangles

    • Fixed non-centered brake discs with drift suspension

    • Fixed literally unplayable ™ bumper trim

  • Trailers

    • Frameless Dump Trailer

      • Fixed typo in Dump Body Hydraulics part name

    • Log Trailer

      • Fixed typo in short trailer config description

  • Props

    • Logs Prop

      • Lowered minimum length allowed in Tuning menu

  • Common

    • Fixed some typos in description of BX-series

    • Added explanation to drift config description about how the mirrored livery is intentional, reflecting (hah) the IRL japanese/drifting culture trend, rather than being a bug

Levels

  • West Coast, USA

    • Fixed collision issue in Logistic garage buidling

    • Fixed collision on railway bridge

    • Fixed glass material

  • East Coast, USA

    • Fixed tree eating car

  • Small Island

    • Fixed spiky terrain

  • Common

    • Fixed annotations on all maps

UI

  • Fixed an issue that prevented Steam username to be displayed on license plates

  • Fixed mission markers showing sometimes even when the setting was disabled

  • Increased the size of left panel in Garage

  • Improved Options layout to support long titles from localisation

  • Vehicle selector counter now respects Aux checkbox

  • In old vehicle configuration Tuning, Live updates option now saves its state

  • Icon color and size handling improvements

  • New Vehicle Configuration UI

    • Improved numerical order in dropdowns of Parts selector

    • Implemented filtering on Save&Load when entering a name

    • Fixed an error when switches being interactive when disabled

    • Tuning now respects "hideInUI" parameter

    • Live update option now saves its state in Parts selector and Tuning

    • Parts selector UI improved

    • Save&Load thumbnail checkbox now functional

    • Dropdown built-in search now shows "not found" message

    • Tuning now has everything sorted

Cameras

  • Crash Camera

    • Fixed camera getting triggered by pooled inactive traffic vehicles

    • Lowered cooldown between two triggers of the crash camera

    • Fixed issue where changing the camera reset the cooldown

    • Fixed broken interaction when recovering vehicle while the crash cam is active

Early Preview: Career Mode

  • Fixed several minor localization issues

  • Fixed tutorial out of bounds check not working properly in some cases

  • You can now “give back” trailers when delivering them

  • Improved delivery screens “locked” messages

  • Fixed milestones breaking the game in some cases

  • Improved Progress and Milestone pages visuals

  • Career Branches Landing UI facelift

  • Made branch skill cards look more clickable with mouse pointer

  • Milestones screen adjustments

  • Career Progress landing adjustments

  • Focus and hover styles update for the career Branch Progress Landing

Traffic

  • Fixed wrong calculation for minimum respawn distance

  • Small performance improvements

Audio

  • Changed muffling values of new i4 1600 and 2000 to 0.33 from 0.25, and re-balanced volumes between the different RPM loops.

  • Reduced volume of “low air pressure alarm”

World Editor

  • Added Vehicle Detail Viewer (Window → Experimental → Vehicle detail viewer)

Render

  • Fixed rare crash when using Vulkan renderer

  • Improved behaviour of Vulkan renderer during OOM situations (out of memory)

  • Fixed crash when using Vulkan renderer after minimize the game window

Jbeam

  • Fixed triangle visualization breaking with “loose tires”

Source

Steam News / 24 April 2024

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