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Steam News15 December 20232y ago

Hotfixes for v0.31 Released

Greetings everyone, Just a quick note to let you know that we've implemented several hotfixes to address some of the reported issues. You can find all the details in the changelogs below: v0.31.

Full notes

Full BeamNG.drive update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Greetings everyone,

What changed

49 fixes4 additions9 changes3 removals
  • Fixes
  • UI and audio
  • Gameplay
  • Store
  • Performance
fixedVehiclesBruckell Moonhawk Fixed missing texture on the nosecone on some variants
fixedVehiclesFPU Wydra Fixed literallyunplayable™️ typo indescription
fixedVehiclesGavril Grand Marshal Fixed texture issues on stock right exhaust
fixedVehiclesGavril Roamer Fixed facelift tailgate not closing after opening
fixedVehiclesGavril T-Series Fixed ram plow UV issue and increased texture density Fixed cargo load box attachment points on flatbed and box upfits Improved ram plow collision Tweaked FFB and power steering
fixedVehiclesIbishu Covet Fixed trailer fuel tank meshes being on wrong sides Fixed not showing broken fuel tanks UI message Fixed fuel still being transfered after the trailer broke off without damaging the fuel tanks

Just a quick note to let you know that we've implemented several hotfixes to address some of the reported issues. You can find all the details in the changelogs below:

v0.31.3

(Jan/22, 2024)

Vehicles

  • Bruckell Moonhawk

    • Fixed missing texture on the nosecone on some variants

  • FPU Wydra

  • Gavril Grand Marshal

    • Fixed texture issues on stock right exhaust

  • Gavril Roamer

    • Fixed facelift tailgate not closing after opening

  • Gavril T-Series

    • Fixed ram plow UV issue and increased texture density

    • Fixed cargo load box attachment points on flatbed and box upfits

    • Improved ram plow collision

    • Tweaked FFB and power steering

  • Ibishu Covet

    • Fixed trailer fuel tank meshes being on wrong sides

    • Fixed not showing broken fuel tanks UI message

    • Fixed fuel still being transfered after the trailer broke off without damaging the fuel tanks

  • Ibishu Miramar

    • Fixed Jbeam issues with door mirrors

  • Ibishu Pessima (1988-1991)

    • Fixed carbon fiber hood not closing correctly

  • Ibishu Pessima (1996-2000)

    • Fixed issues with rear seats and fuel cell

  • Wentward DT40L

    • Fixed ram plow being invisible

    • Tweaked power steering

  • Trailers

    • Flatbed trailer

      • Added ability for bogie to latch on the last available position on 48ft trailer

  • Props

    • Cone prop

      • Removed the ability to remove the cone completely in parts selector

Gameplay

Input & FFB

  • Fixed engine ignition V and handbrake Space bindings sometimes disappearing (usually after driving the Gavril T-Series)

Missions

  • Fixed AI in Sawmill Brawl race mission

Early Preview: Career Mode

  • Fixed issue where some part slots could be missing from the part shopping menu in some cases

  • Fixed some issues with garage parking spots where vehicles could be placed in the wrong position

UI

  • Vehicle Livery Creator

    • Fixed texture fill layer projection when using a scale value of less than 1.0

    • Fixed selected material being wrong in some cases (e.g. for the Gavril Roamer - Sheriff variant)

    • Fixed error when trying to open world editor in main menu

    • Fixed error where the tool was referencing a missing shape

    • Fixed the tool writing an empty json file even if no brushes have been created

    • Replaced a nice placeholder skin price with an elite value

    • World Editor toolChanged the name of the tool in the ‘Windows’ dropdown from Dynamic Decals to Vehicle Livery Creator
    • World Editor tool: Link in news window now refers to forum thread

    • World Editor tool: Also allow JPG decal textures rather than just PNG files

    • World Editor toolFixed the table of contents sorting in the documentation window

Audio

  • Improved compression brake sounds for remastered T-Series

Game Engine

  • Fixed 2 common application crashes

v0.31.2

(Dec/20, 2023)

Vehicles

  • Autobello Piccolina

    • Fixed rear seat L Cargo Load Box being incompatible with the rear trunk Box

    • Fixed vented hood type D missed backfaces, missed wheelie bar

  • Burnside Special

    • Fixed #literallyUnplayable front signal flares misalignment by 4cm

  • Civetta Bolide

    • Removed broken powerglow skin

  • Cherrier FCV

    • Fixed no texture gauges with certain part combinations

  • Gavril D-Series

    • Fixed wrong deformGroups on long bed couch straps

    • Fixed wrong name on locking front differential

  • Gavril T-Series

    • Fixed sleeper rear door skin UV on cabover variant

    • Removed rear cab support bar on aero and sleeper, replaced with daycab ones

    • Fixed glow map leak issue on steering wheel

    • Removed spot mirrors AO burn

    • Fixed physics instability in conventional cab doors when the door glass was removed with the mirrors still installed

  • Ibishu Covet

    • Fixed marker lights not working on trailer body

  • Ibishu Pigeon

    • Fixed the Cargo Load Box description and value

  • Ibishu Pessima

    • Fixed the Sport intake not providing extra power

  • Common

    • Fixed dually square rear wheels receiving no power and spamming console errors

    • Fixed Civetta Competizione wheel textures breaking on cars with a powerglow skin

    • Fixed skidplate wheels not working on any vehicle except Covet

  • Trailers

    • Container Trailer

      • Fixed rear bumper retract bolster lock pins having wrong position when equipped on the 20ft variant of the trailer

      • Added ability to add top container couplers to containers, and use them to make stacked 20ft configurations via parts selector

      • Fixed missing wheel breakGroups

      • Improved stability of 40ft container

    • Dry Van Trailer

      • Moved marker lights above the doors to be road legal

      • Fixed bogie rail not handling heavy loads well

    • Flatbed Trailer

      • Fixed brakes still working after wheels broken off

    • Box Utility Trailer

      • Fixed marker lights not working

    • Large Box Utility Trailer

      • Fixed marker lights not working

  • Props

    • Large Cannon Prop

      • Removed collision from rigidifier node which was catching on tall vehicles

Levels

  • West Coast, USA

    • Fixed parking slot in commercial garage area

    • Fixed position of the ON screen in commercial garage office

    • Fixed fence-hoarding mesh

    • fixed bollards, sidewalk and navgraph in Nodeoline fuel station

    • Fixed collision in front of sewerage

    • Fixed gas station signs

  • Derby Arenas

    • Fixed concrete arena spawn point

  • East Coast, USA

    • Fixed spawn points

  • ETK Driver Experience Center

    • Fixed default spawn point

  • Industrial Site

    • Moved positions of track and drift spawn points to be suitable for semi-truck and trailers

  • Italy

    • Moved the positions of the airport spawn points to be suitable for semi-truck and trailers

Gameplay

  • Fixed some conflicting parking spots in West Coast USA

Powertrain

  • Low air pressure warning thresholds in JBeam are now relative to ambient pressure

  • Improved low air pressure parking brake behavior

  • Improved starter- and shutoff-sound handling for engines with large inertia

  • Added additional T-Series splitter and center diff input actions for use with specialized input hardware

  • Hydraulic pump doesn’t engage automatically anymore when just high idle is being used without hydraulic control inputs

  • Improved high idle turbo behavior

  • Fix coupler logic error that prevented the container from releasing from its trailer

UI

  • Fixed the inability to load your custom vehicle configurations if “Include custom .PC configurations” checkbox was disabled

  • Fixed the Parts Manager displaying some lists in the wrong order (even after the previous fix), such as the wheels dropdown

  • Fixed part transparency issues on switching main part’s child parts when setting visibility (clicking eye icon) of parts

  • Fixed Marker icons showing wrongly after switching level sometimes

  • Changed T-Series splitter icons to more fitting ones

  • Decal Editor

    • Fixed projection for path layers in world editor tool

    • Fixed projection for brush stroke layers in world editor tool

AI & Traffic

  • Fixed some cases where the Waiting UI screen would get stuck after spawning traffic via the radial menu

Vehicle Editor

  • Fixed spamming errors when vehicle doesn’t have props for the “Lights Debug” tool

v0.31.1

(Dec/15, 2023)

Vehicles

  • Gavril T-Series

    • Removed submarine mode

    • Stabilized rear single axle leaf spring suspension

    • Fixed the driver side sleeper door not opening on cabover sleeper cab

    • Adjusted Spring brake application range

    • Implemented several fixes on the front doors of the Cabover

  • Trailers

    • All semi trailersadjusted spring brake application range
    • Dry Vanfixed loading ramp on 28 and 53ft variants
    • Container TrailerFixed the load weight variables

UI

  • Tweaked the names and tooltips of steering/steer left/steer right bindings, for better readability

  • Fixed the Exit button for Garage mode in Freeroam, also hid unrelated items, such as Test and Garage features

  • Fixed issue where player could get stuck in garage mode in WCUSA

  • Added a button to Vehicle selector in Garage mode to switch between stock vehicles (Vehicles) and custom configurations (My cars)

  • Fixed sorting in Vehicle Config parts selector dropdown lists (such as the lists of wheels/tires)

  • Added Vehicle Vicinity App

Cameras

  • Fixed broken ‘Inertia’ slider for the Driver camera settings

Early Preview: Career Mode

  • Fixed wrongly displayed save message when exiting career mode

AI & Traffic

  • Fixed bug with ScriptAI V-Based Trajectory

Game Engine

  • Fixed wrong format in JBeam dynDecalMaterials used for the Decal Editor

Source

Steam News / 15 December 2023

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