Full notes
Full BeamNG.drive update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Greetings everyone,
What changed
- Balance
- Gameplay
- Fixes
- UI and audio
- Maps
We hope you've already had a chance to test drive the latest update!
Here's a quick heads-up that we’ve deployed a hotfix to tackle some of the reported issues. The complete changelog can be found below:
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Vehicles
Autobello Piccolina
Fixed missed backfaces on the hood
Civetta Bolide
Removed leftover fender support mesh that was in roof spoiler jbeam
Made Boost gauges work with superchargers
Fixed a typo causing rear rear wheels to move to 0,0,0 position when middle suspension was removed and tuning settings applied
ETK 800-Series
Fixed WidebodyRear Right Door name missing space
Gavril D-Series
Fixed literally unplayable Rear LEft Door Detent
Ibishu Covet
Removed leftover placement meshes from .dae to fix potential overwriting issues and tiny spelling mistake on quarter panel
Soliad Lansdale
Fixed roofbar load collision fighting
Fixed engine pulley alignment
Removed 2.5 engine displacement badging from 2.2 configs
Fixed 3.8 SE AWD config being unable to change the color via vehicle selector
Fixed incorrectly named brown paint
Tweaked orbit camera position
Fixed Speedometer Readings
Soliad Wendover
Fixed light covers not being placed correctly
Fixed front lightbar panel (from Gambler 500 config) conflicting with roof lightbars
Common
Fixed typos on the #literllyunplyable race shifters for Pessima and Lansdale
Levels
Derby Arenas
Fixed terrain spikes
East Coast, USA
Softened terrain near the watching tower
Fixed incorrect collision on the fence in town
Fixed position on several blocks
Gridmap v2
Fixed position on several blocks
Industrial Site
Fixed some decal coordinates
Fixed bad LoD on tall plants
Italy
Covered house entrance over roof
Fixed terrain spikes
Fixed wall not lining up
Johnson Valley
Fixed terrain spikes and bad bush placement
Utah, USA
Fixed grass popping on asphalt
Missions
HooptieX Small Island - Increased goal times for all stars
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As always, we appreciate your patience and thank you for bringing the bugs to our attention.
Should you encounter an issue, please let us know in the dedicated forum thread, and remember to double-check the Known Issues list before reporting!
Source
Changelog.gg summarizes and formats this update. How we read updates.
