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Steam News5 July 20223y ago

Hotfix 0.25.4 Released

In this hotfix we deployed a number of fixes for issues identified with the major release 0.25 Check out this announcement on our website for the complete list of hotfixes!

Full notes

Full BeamNG.drive update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

7 fixes1 addition6 changes1 removal
  • Gameplay
  • Store
  • Fixes
  • UI and audio
  • Workshop
fixedIn this hotfix we deployed a number of fixes for issues identified with the major release 0.25
fixedVehiclesBruckell Moonhawk Fixed 'Body Colored Trim' - color changes no longer affect each other Fixed some trim pieces not being properly affected by 'Body Colored Trim' skins
fixedVehiclesCivetta Scintilla Removed unused test thrusters from root jbeam as they were breaking mods Fixed duplicated rear suspension dampers
fixedVehiclesCommon Fixed incorrect light colors and patterns on European Police lightbar
fixedLevelsSmall Island: Fixed AI decal road
removedMissionsRemoved 'Island Rally Cross Club Race A' from Small Island

In this hotfix we deployed a number of fixes for issues identified with the major release 0.25

Check out this announcement on our website for the complete list of hotfixes!

Vehicles

  • Bruckell Moonhawk

    • Fixed 'Body Colored Trim' - color changes no longer affect each other

    • Fixed some trim pieces not being properly affected by 'Body Colored Trim' skins

  • Civetta Scintilla

    • Removed unused test thrusters from root jbeam as they were breaking mods

    • Fixed duplicated rear suspension dampers

  • Common

    • Fixed incorrect light colors and patterns on European Police lightbar

Levels

  • Small IslandFixed AI decal road

Missions

  • Polished 'Island Rally Cross Club Race B' and C missions on Small Island

  • Removed 'Island Rally Cross Club Race A' from Small Island

Audio

  • Updated FMOD, this should resolve rare issues with missing sound on Windows

AI

  • Minor adjustment to Chase mode logic; AI will avoid getting confused if driving directly beside the player

Traffic

  • Improved police / suspect values to make gameplay more enjoyable (less despawning)

  • Improved road type comparisons for the traffic respawn logic

  • Fixed "toggle traffic" binding throwing an error if the traffic module is not loaded

  • Filtered out spawning large vehicles for traffic (due to physics instability and other issues)

UI

  • Garage Mode: Prevented resetting and making the vehicle drivable

Game Engine

  • GLTF exporter

    • Fixed duplicate packed texture

    • Fixed missing texture for BNG materials

    • Fixed file becoming corrupted when exporting more than 200 meshes

Lua

  • The recently added function queueObjectLua(...) must now be called through be:queueObjectLua(...) instead

Source

Steam News / 5 July 2022

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