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Steam News23 June 20224y ago

Hotfix 0.25.3 Released

Vehicles Civetta Scintilla Fixed missing rear firewall beams causing nodes to get loose when some parts are removed Fixed roll cage being too strong Fixed roof bar mount texture UVs Fixed race hood texture UVs Fixed UI

Full notes

Full BeamNG.drive update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

24 fixes4 additions4 changes0 removals
  • Fixes
  • UI and audio
  • Gameplay
fixedCivetta ScintillaFixed missing rear firewall beams causing nodes to get loose when some parts are removed
fixedCivetta ScintillaFixed roll cage being too strong
fixedCivetta ScintillaFixed roof bar mount texture UVs
fixedCivetta ScintillaFixed race hood texture UVs
fixedCivetta ScintillaFixed UI name for front driveshaft on AWD models
fixedCivetta ScintillaFixed wrong default tires on the GTx and GTx Spyder

Vehicles

Civetta Scintilla

  • Fixed missing rear firewall beams causing nodes to get loose when some parts are removed

  • Fixed roll cage being too strong

  • Fixed roof bar mount texture UVs

  • Fixed race hood texture UVs

  • Fixed UI name for front driveshaft on AWD models

  • Fixed wrong default tires on the GTx and GTx Spyder

All vehicles

  • Updated thumbnails

Tires

  • Fixed tread direction of new drag tires

Digigauge

  • Fixed readability of the screen, removed blank space on the sides

  • Fixed center column text being to big in some cases and clipping on other cells

Small Island

  • Fixed AI decal road

Missions

A selection of Missions can now be played directly from the Scenarios Menu.

  • Wild West Trails, Highway Loop 1, A Flock of Pigeons, River Crawl, Soccer pit 1, Scintilla Delivery, Slither Drift (Short), A Run for Life, Garage to Garage Delivery: East Coast USA, Garage to Garage Delivery: Italy, Garage to Garage Delivery: Jungle Rock Island, Hypermiling at the Gas Station, Knockaway: Blocked Road, Beginning and Target Jump: Bridge.

  • Starting these from the Scenarios Menu will use the default settings and the default car (for A Run For Life and Hypermiling at the Gas Station).

  • Missions can be made available like this using a setting from the mission editor.

Other mission changes:

  • Added two more Missions to the Driver Training Campaign: Trailer Delivery Intro and Barrel knocker Basics

  • You can now gain the Driver Training Campaign Steam achievement (previously attainable by completing the old campaign) by passing the Advanced Circuit mission of the new Driver Training Campaign.

  • All Missions now have a Date and Author field.

  • Fixed UI Issue in Target Jump missions.

  • Fixed Vehicle Freezing not working properly in Target Jump missions.

  • Fixed Points not being rounded properly in Bus missions.

  • Garage to Garage missions will now have proper traffic for their level.

  • Fixed Garage to Garage missions sometimes having too big vehicles or too small parking spots.

  • Added 3 AI races to Small Island

  • Fixed an issue where some actions were not blocked correctly, allowing the user to recover or teleport the player vehicle, among other things.

Garage Mode

  • Fixed some camera issues after changing the vehicle

Powertrain

  • Fixed Clutchex AWD not working correctly in reverse

Controller

  • Fixed an issue where under some circumstances DSE would not initialize correctly and leave the car unusable

  • Fixed an issue where adaptive brake lights with no installed ESC would not function correctly

AI/Traffic

  • Fixed a bug where AI traffic resets by pressing Insert or Home

  • Fixed a few logic issues in Chase mode; chasing vehicles should act stronger now on long road segments

Game Engine

  • Fix UI not being able to access files with non-ascii characters

  • Improved throttling of dashboard updates

  • Fixed calculations of camera speed and rotational speed that are used by sound system

Thumbnail Creator

  • Fixed wrong camera mode when taking the screenshot for a custom config

Source

Steam News / 23 June 2022

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