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Steam News1 July 20215y ago

Minor Update v0.23.1 Released

With today’s minor release we are delivering several fixes to issues identified in version 0.23. We appreciate everyone's feedback and bug reports!

In this update9

Full notes

Full BeamNG.drive update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

25 fixes0 additions2 changes0 removals
  • UI and audio
  • Fixes
  • Gameplay
  • Workshop
fixedWe have addressed the problem of some mods rendering cars undrivable, as well as breaking the user interface. The vehicle configuration menu will also no longer close itself constantly after each part change.
fixedIn addition, we've addressed a few issues with the launcher, and did minor work on several vehicles, Gridmap V2, UI, and more. You can find the full list of changes below!
fixedVehiclesETK 800 Series Added race oil pan to drift configuration Fixed gauge exception on load
fixedVehiclesGavril Grand Marshal : Fixed missing ECU and long block parts on 4.5L V8 engine
fixedVehiclesGavril T-Series : Fixed node group on the inner front rear left tire
fixedVehiclesHirochi Sunburst Fixed oilpan refnode position Fixed transparency issue on Sunburst grille badge

BeamNG.drive changes

fixedWe have addressed the problem of some mods rendering cars undrivable, as well as breaking the user interface. The vehicle configuration menu will also no longer close itself constantly after each part change.
fixedIn addition, we've addressed a few issues with the launcher, and did minor work on several vehicles, Gridmap V2, UI, and more. You can find the full list of changes below!
fixedETK 800 Series Added race oil pan to drift configuration Fixed gauge exception on load
fixedGavril Grand Marshal : Fixed missing ECU and long block parts on 4.5L V8 engine
fixedGavril T-Series : Fixed node group on the inner front rear left tire

With today’s minor release we are delivering several fixes to issues identified in version 0.23. We appreciate everyone's feedback and bug reports!

We have addressed the problem of some mods rendering cars undrivable, as well as breaking the user interface. The vehicle configuration menu will also no longer close itself constantly after each part change.

In addition, we've addressed a few issues with the launcher, and did minor work on several vehicles, Gridmap V2, UI, and more. You can find the full list of changes below!

We hope you are enjoying these updates. Thank you for your support!

Vehicles

  • ETK 800 Series

    • Added race oil pan to drift configuration

    • Fixed gauge exception on load

  • Gavril Grand MarshalFixed missing ECU and long block parts on 4.5L V8 engine
  • Gavril T-SeriesFixed node group on the inner front rear left tire
  • Hirochi Sunburst

    • Fixed oilpan refnode position

    • Fixed transparency issue on Sunburst grille badge

  • Ibishu HopperFixed a problem where the wheels tried to connect to the differential directly instead of through half shafts
  • Ibishu Wigeon

    • Fixed the extreme deformation spiking of the front end

    • Fixed front fender flare meshes not disappearing when part removed

  • Ibishu Pigeon

    • Fixed conflicting variables/node names of the bed crate and roof bar crate that caused the crates to weight 10,000kg each and flatten the vehicle

    • Fixed headlight part names

    • Fixed fuel tank part name

    • Fixed mismatched taillight flare color

  • CommonFixed tire_01i texture

Levels

  • Gridmap V2Deleted hidden mesh in Offroad zone. Fixed missing collision in Offroad zone
  • Industrial SiteFixed incorrect collisions with "ind_bld_tin_01_shed_b"

Game Engine

  • Disabling mods after major game updates for safety reasons

  • Fixed vehicles and user interface being almost unusable when certain mods replaced the electrics.lua file

  • Fixed precooked imposters not being loaded

  • Fixed rendering artifacts after changing graphics settings to Ultra

Launcher

  • Fixed using wrong system language

  • Fixed Window's ransomware protection being erroneously triggered by a bug

User Interface

  • Fixed the Parts menu closing automatically after every part change in West Coast USA and in Gridmap

  • Fixed an issue with vehicle selection menu classifying official vehicles as mods

  • Improved visualization of coupler spheres when attaching trailers and in other situations

Editor

  • Improved ScriptAIadded time start delay and offset. Also fixed saving of those values. Added Fast Forward mode

Input

  • Fixed inability to control the bus when hovering the mouse cursor over the top-right UI app of Bus Mode

  • Fixed vehicle controls sometimes not working after exiting the World Editor

Artificial Intelligence

  • Fixed AI and ScriptAI not being able to move through water

Scenarios

  • Fixed Collect Mountain scenario not resetting properly after completion

  • Fixed sounds not playing correctly after resetting a scenario sometimes

  • Fixed minor UI & text issues in the "Speedy Scramble" scenario

Source

Steam News / 1 July 2021

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