Full notes
Full Be Hero update
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Repeated intro
Hello everyone!
What changed
- Gameplay
- Store
- Maps
I hope you are enjoying playing Be Hero as much as we are happy to work on it.
We've been working steadily on version 0.70, but we still can't estimate the exact time to release this new version, as it has a big list of improvements and new features. However, we can say that the development is going well and it's not long before this content update is finished.
So, to share a little about what's coming in the next update:
We've been working on improvements in tavern and customer mechanics, with a new menu with more information, more balanced (and progressive) client requests, new customers skins, among other new features and improvements:
We've redesigned the procedural system of the forest maps and now the player can go further into the forests an added "safe havens":
We are working on new enemies for the forest and mine instances (examples):
Other than that, yet:
We've added new floors to mines, which now allow the player to go deeper;
We are adding several new maps to forests and mines;
We wrote and we're implementing new quests and texts;
Added new improvements to the tavern;
Among a dozen other features, fixes and improvements.
We hope you understand why we haven't released the next content update yet, but we believe it will be worth it.
We take this opportunity to invite everyone to join us at Discord, where we can exchange various ideas, feedbacks and solve any kind of problems you have in a more agile way.
See you soon!
Mirabolis Studios
Source
Changelog.gg summarizes and formats this update. How we read updates.
