Full notes
Full BATTLETECH update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
- Events
- Gameplay
- UI and audio
- Maps
BATTLETECH changes
Thank you for playing BATTLETECH! Release 1.9.1 is now available on Steam and GoG. Other platforms will release as soon as possible. The main areas of improvement are: a fix for crash-on-exit, a fix for the debug console, improved error handling, updates to the mod support readme, several mod support fixes, and a small number of visual map fixes.
Release 1.9.1 Notes, 02/25/2020
Fixes
Fixed an issue where under certain circumstances the game did not exit cleanly after saving
Fixed an instance of a visible debug string showing in place of a percentage value in the After Action Report and during some events
The mod support readme has been updated:
WIN: C:\Users\user_name\MyDocuments\MyGames\BattleTech\mods
LIN: /home/user_name/MyGames/BattleTech/mods
OSX: /Users/user_name/MyGames/BattleTech/mods
https://forum.paradoxplaza.com/forum/index.php?threads/mod-support-readme-documentation.1285684/
Fixed an issue where mod names were displayed twice in the tooltip on the mod panel
Fixed an issue where one mod was not displayed in the list of required mods in the ‘Mods are missing or not enabled’ prompt
Fixed a date issue that would have prevented Paradox accounts from being created under certain conditions
The debug console, build number widget, and combat debug options can now be evoked when using their corresponding shortcut combinations
Fixed several visual map bugs
Roll Back It is possible to revert to past versions of our game in case you have trouble. For more platform specific information go to our forums at: https://forum.paradoxplaza.com/forum/index.php?threads/how-to-rollback-to-a-previous-patch-version.1112335/
As always, if you experience further issues please contact Customer Support at: https://support.paradoxplaza.com/
Source
Changelog.gg summarizes and formats this update. How we read updates.
