Full notes
Full BATTLETECH update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Balance
- Fixes
- Store
- Gameplay
- Maps
Thank you for playing BATTLETECH! Release 1.8.1 is now available for users on Steam and GoG. Other platforms will release as soon as possible. The main areas of improvement are: mod support, UI, and visual effects. The previously released LBX2 ammo fix has been replicated across all platforms.
Release 1.8.1 Notes, 12/10/2019
UI
Fixed an issue where the weapon hover panel didn’t update COIL damage and heat correctly
Fixed an issue where Thumper heat did not preview correctly
FIxed an issue that caused a black screen to occur when loading a save after going bankrupt
Fixed an issue where entering the Main Menu after bankruptcy did not end the previous session
Fixed an issue where a black screen could occur if the Store panel was open while loading a save file or returning to the Main Menu and then loading another save file
The “Mechwarrior Info Panel” no longer caps at displaying three as the maximum number of injuries
Visual Effects
Rubble is now consistently applied when destroying buildings on urban maps
Missile trail visual effects have been restored
Mod Support
Fixed an issue where asset bundles were failing to load
Fixed an issue with the Mod loader merging .csv files
The overlay for save states made with mods is now present when mods are disabled or deleted
Fixed an issue with loading external assets
Fixed load ordering for DynamicEnum data
Mods that fail to load now show up in the mod list screen
Removed mods no longer show up as loaded on the mod list screen
Mod dependencies are now multilayer aware
Mod loader logging is now on by default
Note the updates to the mod support readme:
WIN: C:\Users\user_name\MyDocuments\MyGames\BattleTech\mods
LIN: /home/user_name/MyGames/BattleTech/mods
OSX: /Users/user_name/MyGames/BattleTech/mods
https://forum.paradoxplaza.com/forum/index.php?threads/mod-support-readme-documentation.1285684/
Other
Fixed an issue with Unity pathing related to Apple Notarization
Fixed an issue where the AI displayed an assert toast message if the ally convoy unit had no ‘Mechs within its range
Fixed a problem that prevented players from registering a new Paradox account
Known Issues
Removing a mod does not remove its entries from the MDD, players can delete the cache file manually
Roll Back It is possible to revert to past versions of our game in case you have trouble. For more platform specific information go to our forums at: https://forum.paradoxplaza.com/forum/index.php?threads/how-to-rollback-to-a-previous-patch-version.1112335/
As always, if you experience further issues please contact Customer Support at: https://support.paradoxplaza.com/
Source
Changelog.gg summarizes and formats this update. How we read updates.
