In this update4
Full notes
Full BATTLERCORE: TEAM BLAZER update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
- Gameplay
- Balance
- Fixes
- UI and audio
BATTLERCORE: TEAM BLAZER changes
Update V1.0.6
Added
Added a new Raid Boss stage: Protogiga. This boss will appear during dynamic Protospectre Invasion events on the World Map.
Added an additional menu screen for the Zybertopians minigame to prevent accidental re-entry after viewing the High Score screen.
Changes
Increased the overall movement speed of player units by +1 based on the main database values (e.g. 2.5 → 3.5).
Adjusted laser weapon damage collision to extend further forward, reducing self-inflicted damage when moving and firing forward simultaneously.
Rebalanced the overall stats of Merc-type Mini-Boss units.
Bosses from the Battler Maidens faction can now be forced to retreat from occupied zones. Defeating them will reduce their faction’s control in that zone by 1 level.
Increased the amount of Medals and Credits gained from defeating Boss-type enemies from 1 → 10.
Bug Fixes
Fixed an issue where Rescue Missions could not be completed after entering the Landing Zone (LZ).
Fixed the Arena icon in Santuario not functioning correctly and returning players to the Hub Menu.
Fixed an issue where Merc character portraits could remain stuck after cut-in intro animations.
Fixed a display bug where upgraded Battlercores (Esthan’s Muramasa and Baskan’s Lazarus) did not show the correct star count after upgrading.
Fixed an issue in the Living Room where talking to Rizze prevented access to Arena Mode.
Source
Changelog.gg summarizes and formats this update. How we read updates.
