What changed
0 fixes1 addition2 changes0 removals
changedPATCHNOTES:This patch focuses mostly on the look and feel of the game. Over the past week we've done a lot of changes to improve the quality of the artwork and UI, and fix as many bugs as we can.
addedPATCHNOTES:(update) add Global Chat to Home page - (update) add Recent Matches tab to give some sense of how many players are online - (update) move patch notes to its own popup - (update) add stats menu - (update) remove AI art from splash page, use talking demon gif - (update) update environmental hellfire - (update) small UI improvements - (update) level art improvements - (update) tweaks to late game neutral animation - (update) clean up splash screen - (update) clean up some tower and base animations - (update) add more little creatures to level - (update) shorten minion names to reduce screen clutter
changedPATCHNOTES:(bug) fix bug where you could use topnav while in popeselect - (bug) fix bug where WADS keys were not remappable, which broke AZERTY keyboards - (bug) fix bug where post game menu had no background - (bug) fix bug that let you use skins - (bug) fix bug that assigned skins to AI - (bug) fix bug with starting matches - (bug) fix bug where tank minion didn't spawn - (bug) fix bug with Catacomber/Demon Skin walk animation - (bug) fix a bug with Buy On Steam button - (bug) fix bug with playing as Pope Urban VI - (bug) fix bug with PONTIUS spawn height - (bug) fix visual issues with towers, base - (bug) fix issues with stats panel - (bug) fix a bug which made the UI annoying to use via controller on some non-16:9 aspect ratios - (bug) fix a bug that allowed jumping up and out of the ceiling - (bug) fix a bug with camera shaking while AI was dead - (bug) fix a bug with AI showing mouse indicator
BATTLEPOPES changes
changedThis patch focuses mostly on the look and feel of the game. Over the past week we've done a lot of changes to improve the quality of the artwork and UI, and fix as many bugs as we can.
added(update) add Global Chat to Home page - (update) add Recent Matches tab to give some sense of how many players are online - (update) move patch notes to its own popup - (update) add stats menu - (update) remove AI art from splash page, use talking demon gif - (update) update environmental hellfire - (update) small UI improvements - (update) level art improvements - (update) tweaks to late game neutral animation - (update) clean up splash screen - (update) clean up some tower and base animations - (update) add more little creatures to level - (update) shorten minion names to reduce screen clutter
changed(bug) fix bug where you could use topnav while in popeselect - (bug) fix bug where WADS keys were not remappable, which broke AZERTY keyboards - (bug) fix bug where post game menu had no background - (bug) fix bug that let you use skins - (bug) fix bug that assigned skins to AI - (bug) fix bug with starting matches - (bug) fix bug where tank minion didn't spawn - (bug) fix bug with Catacomber/Demon Skin walk animation - (bug) fix a bug with Buy On Steam button - (bug) fix bug with playing as Pope Urban VI - (bug) fix bug with PONTIUS spawn height - (bug) fix visual issues with towers, base - (bug) fix issues with stats panel - (bug) fix a bug which made the UI annoying to use via controller on some non-16:9 aspect ratios - (bug) fix a bug that allowed jumping up and out of the ceiling - (bug) fix a bug with camera shaking while AI was dead - (bug) fix a bug with AI showing mouse indicator
PATCHNOTES:
Patch v0.4 has dropped! Steam post image
This patch focuses mostly on the look and feel of the game. Over the past week we've done a lot of changes to improve the quality of the artwork and UI, and fix as many bugs as we can.
(update) add Global Chat to Home page - (update) add Recent Matches tab to give some sense of how many players are online - (update) move patch notes to its own popup - (update) add stats menu - (update) remove AI art from splash page, use talking demon gif - (update) update environmental hellfire - (update) small UI improvements - (update) level art improvements - (update) tweaks to late game neutral animation - (update) clean up splash screen - (update) clean up some tower and base animations - (update) add more little creatures to level - (update) shorten minion names to reduce screen clutter
(bug) fix bug where you could use topnav while in popeselect - (bug) fix bug where WADS keys were not remappable, which broke AZERTY keyboards - (bug) fix bug where post game menu had no background - (bug) fix bug that let you use skins - (bug) fix bug that assigned skins to AI - (bug) fix bug with starting matches - (bug) fix bug where tank minion didn't spawn - (bug) fix bug with Catacomber/Demon Skin walk animation - (bug) fix a bug with Buy On Steam button - (bug) fix bug with playing as Pope Urban VI - (bug) fix bug with PONTIUS spawn height - (bug) fix visual issues with towers, base - (bug) fix issues with stats panel - (bug) fix a bug which made the UI annoying to use via controller on some non-16:9 aspect ratios - (bug) fix a bug that allowed jumping up and out of the ceiling - (bug) fix a bug with camera shaking while AI was dead - (bug) fix a bug with AI showing mouse indicator