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Steam News6 November 20258mo ago

Battlecruisers 6.4.102 Patch Notes

Balancing CoastGuard Damage: 80 -> 85 This is enough to destroy a Frigate in one burst QuickBuild CoastGuard only gets 80 -> 81.6 Damage (not enough to destroy a Frigate in one burst) CIWS Burst Reload: 3.33s -> 2.

Full notes

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What changed

0 fixes0 additions4 changes0 removals
  • Balance
  • Gameplay
  • Store
changedCoastGuard Damage: 80 -> 85 This is enough to destroy a Frigate in one burst QuickBuild CoastGuard only gets 80 -> 81.6 Damage ( not enough to destroy a Frigate in one burst)
changedCIWS Burst Reload: 3.33s -> 2.86s
changedGatlingMortar Health: 600 -> 540 Build Time: 600 -> 540
changedSiegeDestroyer Range: 38 -> 40 Burst Projectiles: 12 -> 13 Intra-Burst Reload: 0.2s -> 0.1s Projectile Gravity Scale: 1 -> 0.25 Projectile Speed: 24 -> 13 Target Priority: Ships -> Ships Buildings -> Cruiser Cruiser -> Buildings DPS: 49.18 -> 58.04 This should reduce the amount of projectiles that just hit the sea when attacking the enemy cruiser The [c]Projectile Gravity Scale[/c] and [c]Projectile Speed[/c] changes are mostly for cosmetic reasons
CoastGuard Damage:8085CoastGuard Damage: increased, buffCIWS Burst Reload:3.33s2.86sCIWS Burst Reload: decreased, nerfGatlingMortar Health:600540GatlingMortar Health: decreased, nerfGatlingMortar Health: 600 -> 540 Build Time:600540GatlingMortar Health: 600 -> 540 Build Time: decreased, nerf

Battlecruisers changes

changedCoastGuard Damage: 80 -> 85 This is enough to destroy a Frigate in one burst QuickBuild CoastGuard only gets 80 -> 81.6 Damage ( not enough to destroy a Frigate in one burst)
changedCIWS Burst Reload: 3.33s -> 2.86s
changedGatlingMortar Health: 600 -> 540 Build Time: 600 -> 540
changedSiegeDestroyer Range: 38 -> 40 Burst Projectiles: 12 -> 13 Intra-Burst Reload: 0.2s -> 0.1s Projectile Gravity Scale: 1 -> 0.25 Projectile Speed: 24 -> 13 Target Priority: Ships -> Ships Buildings -> Cruiser Cruiser -> Buildings DPS: 49.18 -> 58.04 This should reduce the amount of projectiles that just hit the sea when attacking the enemy cruiser The [c]Projectile Gravity Scale[/c] and [c]Projectile Speed[/c] changes are mostly for cosmetic reasons

Balancing

  • CoastGuard

    • Damage: 80 -> 85

    This is enough to destroy a Frigate in one burst QuickBuild CoastGuard only gets 80 -> 81.6 Damage (not enough to destroy a Frigate in one burst)

  • CIWS

    • Burst Reload: 3.33s -> 2.86s

  • GatlingMortar

    • Health: 600 -> 540

    • Build Time: 600 -> 540

  • SiegeDestroyer

    • Range: 38 -> 40

    • Burst Projectiles: 12 -> 13

    • Intra-Burst Reload: 0.2s -> 0.1s

    • Projectile Gravity Scale: 1 -> 0.25

    • Projectile Speed: 24 -> 13

    • Target Priority:

      1. Ships -> Ships

      2. Buildings -> Cruiser

      3. Cruiser -> Buildings

    DPS: 49.18 -> 58.04 This should reduce the amount of projectiles that just hit the sea when attacking the enemy cruiser The [c]Projectile Gravity Scale[/c] and [c]Projectile Speed[/c] changes are mostly for cosmetic reasons

Source

Steam News / 6 November 2025

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