In this update2
Full notes
Full Battlecore Robots update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Gameplay
Battlecore Robots changes
Happy holidays, pilots!!
We're launching Tag Battle, a new gamemode for two players! You can also enjoy a new Christmas setting for a limited time!
Tag Battle:
In this new two-player game mode, each player must choose pieces for two Battlecores. Each Battlecore has independent health and Overdrive progress. You can switch between them at any time during combat, but switching has a short cooldown. In addition, when switching, you have a short window of invincibility during which your Battlecore is immune to damage.
Don't forget to stop by the arena to get into the holiday spirit in Battlecore Robots! Happy holidays from the team at Yellowfall Games!
Thank you so much for all your support on Patreon! Little by little we’re getting closer to the finish line, and it’s thanks to you that we’re still chasing this dream.
If you love Battlecore Robots and want to help shape its future — get early access to new builds, behind-the-scenes content and more — consider joining our Patreon!
www.patreon.com/c/battlecorerobots
We’d love to hear your feedback about the new content. Drop ideas, clips, or your best runs in the comments or on our Discord.
See you in the Arena!
— The YellowFall Games Team
Source
Changelog.gg summarizes and formats this update. How we read updates.
