In this update1
Full notes
Full Battle Tracks update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey all! Excited to share a new Crowd Control update that improves a bunch of things! When I first added Crowd Control support I wasn't nearly as familiar with it, so this both includes new effects, but also a general rebalancing of effect prices, durations, etc.
What changed
- Gameplay
- UI and audio
- Performance
Battle Tracks changes
If you're unsure what Crowd Control is, it rules! Check it out, it's a tool for streamers to interact with viewers directly!
Also, completely unrelated to Crowd Control, I have added a new hat! Thanks Seth! The new hat is
a squid hat, and is found in Copperfield Manor.
Crowd Control Changes
New Effect: Explode all enemies
New Effect: Inverse mouse (Inverts horizontally specifically, which makes it more confusing)
New Effect: All enemies make smoke
New Effect: Magnetize player (all enemies constantly are pushed towards the player)
New Effect: Raining props
New Effect: Ultra Shooting
New Effect: Break everything
New Effect: Play random sound
New Effect: Big bullets
New Effect: First person mode
New Effect: Halloween mode
New Effect: Disable enemy
New Effect: Bullets pierce enemies (Bullets won't be destroyed when hitting enemies)
New Effect: Bullets speed up over time
New Effect: Shotgun shooting
Disabled several effects by default that I thought weren't as interesting, or were better achieved with different/new effects. You can still enable them in the Crowd Control effect manager if you like!
Pricing restructure, lowered some prices, raised other prices. All the individual tank spawns have had their prices drastically reduced, they were way too high previously.
Changed "Enemy bullets split" to "All bullets split"
When a tank with a name kills the player, it will show that username in the death message
When a tank with a name goes invisible, the name also now hides
Renamed "speed increase/decrease" effects to "move faster/slower"
Feedback
If you find any bugs, issues, or even just a suggestion on how to make the game better, there's lots of ways to chat with us! Feel free to contact us through any of the following listed ways, whether its to report something, or just talk about the game.
If you encounter a bug, or crash, it would be great if you could send us the logs! You can find the logs by going to the settings menu, and hitting the "Open logs folder" in the bottom right. This will open the path to the logs folder, which contains logs for all of your game sessions. Pick the log (or logs) for the times/dates you played when you encountered the issue and send it over to us in Discord!
Chat with us on Discord Tweet at us on Twitter Get involved with the community in the Steam Discussions
Source
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