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Steam News26 October 20187y ago

Patch 2.0 Audio Update and Performance Tweak

Patch2.0 IS NOW AVAILABLE FOR DOWNLOAD! Updates After a number of requests by players, I have added enemy footsteps with sound attenuation and spacial occlusion.

Full notes

Full Battle Royale Bootcamp update

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What changed

0 fixes1 addition0 changes0 removals
  • UI and audio
addedUpdatesAfter a number of requests by players, I have added enemy footsteps with sound attenuation and spacial occlusion. The addition of footsteps that fade based on distance, player position and camera rotation has changed the feel of the game enormously and made it much easier to locate and predict enemies. - I've been working to push the performance of BRB even further than the improvements seen in the last patch. A number of models and textures have been further reduced to ensure maximum frame rates for players. Thank you everyone again for supporting this solo project!

Battle Royale Bootcamp changes

addedAfter a number of requests by players, I have added enemy footsteps with sound attenuation and spacial occlusion. The addition of footsteps that fade based on distance, player position and camera rotation has changed the feel of the game enormously and made it much easier to locate and predict enemies. - I've been working to push the performance of BRB even further than the improvements seen in the last patch. A number of models and textures have been further reduced to ensure maximum frame rates for players. Thank you everyone again for supporting this solo project!

Patch2.0 IS NOW AVAILABLE FOR DOWNLOAD!

Updates

  • After a number of requests by players, I have added enemy footsteps with sound attenuation and spacial occlusion. The addition of footsteps that fade based on distance, player position and camera rotation has changed the feel of the game enormously and made it much easier to locate and predict enemies. - I've been working to push the performance of BRB even further than the improvements seen in the last patch. A number of models and textures have been further reduced to ensure maximum frame rates for players. Thank you everyone again for supporting this solo project!

Source

Steam News / 26 October 2018

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