What changed
0 fixes1 addition2 changes0 removals
changedHere's a quick clip of some of the improvements I've made to the foundations of Battle Royale Bootcamp. https://www.youtube.com/watch?v=XxUY_DAmokI
addedUpdates:New player characters & animations ----Improved animations for both characters and weapons -New camera rig ----First person + ADS ----Third person + zoom + ADS for scopes -Improved weapon system ----Weapon pickup/equip/drop mechanics completely rebuilt ----UMG inventory completely rebuilt ----Recoil & sway mechanics rebuilt -Improved audio ----Weapon + Firing sounds replaced with HQ sound cues (weapon specific) ----Ambient + Environment audio replaced with sound cues recorded specifically for Battle Royale Bootcamp -More weapons! ----Weapons added and rebuilt along side weapon equip system ----Weapons stats defined (all weapons have individual stats eg. recoil,sway,fire rate, damage, travel time...) ----Grenades added -Weapon list for patch 1.2 -Pump Shotty -UMP -AK47 -M16 -M4A1 -SCAR -Kar98k -AWM -M249 -Grenades -Improved ballistics ----Projectile mechanics rebuilt ----Collisions & hit detection rebuilt
changedUpdates on the new map & release date for Patch 1.2 will be posted hereDeveloper comment: Thankyou everyone for providing me with feedback! It really does make a massive difference with motivation and helps me with crafting this project into a quality tool for the gaming community to train accuracy/reaction/tactics for BR and shooters. Developer E.M
Battle Royale Bootcamp changes
changedHere's a quick clip of some of the improvements I've made to the foundations of Battle Royale Bootcamp. https://www.youtube.com/watch?v=XxUY_DAmokI
addedNew player characters & animations ----Improved animations for both characters and weapons -New camera rig ----First person + ADS ----Third person + zoom + ADS for scopes -Improved weapon system ----Weapon pickup/equip/drop mechanics completely rebuilt ----UMG inventory completely rebuilt ----Recoil & sway mechanics rebuilt -Improved audio ----Weapon + Firing sounds replaced with HQ sound cues (weapon specific) ----Ambient + Environment audio replaced with sound cues recorded specifically for Battle Royale Bootcamp -More weapons! ----Weapons added and rebuilt along side weapon equip system ----Weapons stats defined (all weapons have individual stats eg. recoil,sway,fire rate, damage, travel time...) ----Grenades added -Weapon list for patch 1.2 -Pump Shotty -UMP -AK47 -M16 -M4A1 -SCAR -Kar98k -AWM -M249 -Grenades -Improved ballistics ----Projectile mechanics rebuilt ----Collisions & hit detection rebuilt
changedDeveloper comment: Thankyou everyone for providing me with feedback! It really does make a massive difference with motivation and helps me with crafting this project into a quality tool for the gaming community to train accuracy/reaction/tactics for BR and shooters. Developer E.M
Here's a quick clip of some of the improvements I've made to the foundations of Battle Royale Bootcamp. https://www.youtube.com/watch?v=XxUY_DAmokI
Updates:
-New player characters & animations ----Improved animations for both characters and weapons -New camera rig ----First person + ADS ----Third person + zoom + ADS for scopes -Improved weapon system ----Weapon pickup/equip/drop mechanics completely rebuilt ----UMG inventory completely rebuilt ----Recoil & sway mechanics rebuilt -Improved audio ----Weapon + Firing sounds replaced with HQ sound cues (weapon specific) ----Ambient + Environment audio replaced with sound cues recorded specifically for Battle Royale Bootcamp -More weapons! ----Weapons added and rebuilt along side weapon equip system ----Weapons stats defined (all weapons have individual stats eg. recoil,sway,fire rate, damage, travel time...) ----Grenades added -Weapon list for patch 1.2 -Pump Shotty -UMP -AK47 -M16 -M4A1 -SCAR -Kar98k -AWM -M249 -Grenades -Improved ballistics ----Projectile mechanics rebuilt ----Collisions & hit detection rebuilt
Updates on the new map & release date for Patch 1.2 will be posted here
Developer comment: Thankyou everyone for providing me with feedback! It really does make a massive difference with motivation and helps me with crafting this project into a quality tool for the gaming community to train accuracy/reaction/tactics for BR and shooters. Developer E.M