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Steam News22 September 20223y ago

Patch Notes 2022.09.22

I’ve continued to test and refine the various job systems, and have a few nice updates to share!

In this update2

Full notes

Full Battle Map Studio update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

5 fixes0 additions2 changes0 removals
  • Gameplay
  • Maps
  • Fixes
changedUpdatesImproved grid updates for when a single layer is updated, so that only blocks and block components on that layer are marked as changed.
changedUpdatesRestructured the codebase so that the base grid systems are not entwined with map editor tools. So much cleaner! This likely won't affect gameplay.
fixedPolishFixed a bug that prevented image wizard generations to complete.
fixedPolishFixed a visual bug where overlay grid tiles would not always be positioned correctly on top of blocks.
fixedPolishFixed a job issue where the grid system would not always allow blocks to finish updating before marking them as unchanged.
fixedPolishFixed a visual issue where shallow water would not be level with other liquid meshes.

Battle Map Studio changes

changedImproved grid updates for when a single layer is updated, so that only blocks and block components on that layer are marked as changed.
changedRestructured the codebase so that the base grid systems are not entwined with map editor tools. So much cleaner! This likely won't affect gameplay.
fixedFixed a bug that prevented image wizard generations to complete.
fixedFixed a visual bug where overlay grid tiles would not always be positioned correctly on top of blocks.
fixedFixed a job issue where the grid system would not always allow blocks to finish updating before marking them as unchanged.

I’ve continued to test and refine the various job systems, and have a few nice updates to share!

Updates

  • Improved grid updates for when a single layer is updated, so that only blocks and block components on that layer are marked as changed.

  • Restructured the codebase so that the base grid systems are not entwined with map editor tools. So much cleaner! This likely won't affect gameplay.

Polish

  • Fixed a bug that prevented image wizard generations to complete.

  • Fixed a visual bug where overlay grid tiles would not always be positioned correctly on top of blocks.

  • Fixed a job issue where the grid system would not always allow blocks to finish updating before marking them as unchanged.

  • Fixed a visual issue where shallow water would not be level with other liquid meshes.

  • Fixed a visual bug where the system would not generate liquid meshes with the proper elevation if a block had negative elevation.

Enjoy!

-Bradley

Source

Steam News / 22 September 2022

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