HomeGamesUpdatesPricingMethodology
Steam News7 April 20251y ago

State of Development: April 2025

Last month has mostly been work on the AI. Here is a gif of it in action: What you're seeing is the test-version of the AI.

Full notes

Full Battle-Lines update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes0 additions1 change0 removals
  • Balance
changedThe next thing will be to balance it, through lots of playtesting, so that it gives the right amount of challenge to every player.

Battle-Lines changes

changedThe next thing will be to balance it, through lots of playtesting, so that it gives the right amount of challenge to every player.

Last month has mostly been work on the AI. Here is a gif of it in action:

What you're seeing is the test-version of the AI. It picks a random piece, rotates it a random number of turns, then calculates the most effective place to put it. It does this calculation for every spot within three spaces of a tile. My last month has mostly been spent making, debugging and optimizing this code.

The moves it makes are quite good. I sometimes see a more effective move it could have made instead, but it's more often that it outsmarts me.

The next thing will be to balance it, through lots of playtesting, so that it gives the right amount of challenge to every player.

Source

Steam News / 7 April 2025

Open original post

Changelog.gg summarizes and formats this update. How we read updates.