In this update3
Full notes
Full Battle for Vera update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
- UI and audio
- Gameplay
- Maps
Battle for Vera changes
FIXED:
fixed wrong pipe setup in top-left base in mission CE_07
corrected few typos
ADDED:
added possibility to choose a different music track in game
added Scenarios Menu with 5 extra missions currently playable (more to be added in the future)
added 2 new music tracks
CHANGED:
abilities are now highlighted to better guide players in first missions
special ability in mission CE_03 is now highlighted when it is supposed to be used
added a label informing about a possibility to skip text rollout in Tactical Map
grid placement cursor for building deployment now shows as white even if given square is under the fog of war
when workers are selected together with combat units using box selection command card will always show combat units orders
increased unit limit to 100 (from 80)
decreased difficulty of mission CE_01 (first three waves now have only 1 enemy)
decreased sight radius of Rocket Turrets (16 -> 13)
Source
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