In this update4
Full notes
Full Battle For Embolia update
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What changed
- Compatibility
- Performance
- UI and audio
- Events
- Fixes
- Gameplay
Battle For Embolia changes
🎮 Controller Support Improvements
You can now control the cursor using a gamepad.
Added support for jumping, rolling, and selecting actions with the gamepad.
⚡ Performance Improvements
Reduced texture sizes across all game assets.
Improved performance in the following areas:
Sacred Temple
Starting Church
Ascendancy Challenge
Based King Boss
Maestruli Boss
🧠 Gameplay & UI Improvements
Boss arenas now display mechanic tips upon entry.
Chat background is now darker for better readability, especially in group play.
Contracts now clearly show the gold reward.
Language selection screen now indicates which languages include original audio.
🐛 Bug Fixes
Fixed an issue where mining nodes could spawn without rewards.
Fixed mining fragments not moving correctly toward the player.
Fixed gold fragments not updating the player's gold immediately.
Fixed bosses not being targetable when clicking directly on their bodies.
Fixed leaderboard showing players as Top 1 when they were not ranked.
Fixed an issue where all players appeared to have the same level as you.
Fixed overly strong red lighting on Based King boss in low graphics settings.
Fixed contract rewards being lost when in a party.
Fixed an issue with Alberto and Karlos where right-clicking without items generated invalid items.
Fixed a bug where pressing "Play" without a selected character caused an infinite loading screen.
Fixed cooldowns getting stuck when attacking a monster killed by another player.
Source
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