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Steam News5 November 20223y ago

Patch 1.0.2

Patch 1.0.2 Fixes Fixed scrolling feature for the alliance list. Fixed the tutorial getting stuck on joining/creating an alliance. Fixed an issue where units and avatars were participating against their own armies.

Full notes

Full Battle Dawn 2: Terra Reborn update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

12 fixes2 additions9 changes2 removals
  • Fixes
  • UI and audio
  • Gameplay
  • Balance
  • Performance
fixedFixed scrolling feature for the alliance list.
fixedFixed the tutorial getting stuck on joining/creating an alliance.
fixedFixed an issue where units and avatars were participating against their own armies.
fixedFixed issues regarding the on-map button when returning units.
fixedFixed various issues affecting joining attacks/defenses.
fixedFixed issues regarding delegation with rollback and joining.

Battle Dawn 2: Terra Reborn changes

fixedFixed scrolling feature for the alliance list.
fixedFixed the tutorial getting stuck on joining/creating an alliance.
fixedFixed an issue where units and avatars were participating against their own armies.
fixedFixed issues regarding the on-map button when returning units.
fixedFixed various issues affecting joining attacks/defenses.

Patch 1.0.2 Fixes

  • Fixed scrolling feature for the alliance list.

  • Fixed the tutorial getting stuck on joining/creating an alliance.

  • Fixed an issue where units and avatars were participating against their own armies.

  • Fixed issues regarding the on-map button when returning units.

  • Fixed various issues affecting joining attacks/defenses.

  • Fixed issues regarding delegation with rollback and joining.

  • Fixed issues that caused a battle to not occur. (ie: joining enemy attacking, delaying, etc.)

  • Fixed an issue with scan rounding. (ie: 1.5 rounding to 1)

  • Fixed spies not being able to move correctly off of trophy hunters.

  • Fixed simulations not automatically generating when they are close to the player cap.

  • Fixed an issue where occasionally the client would give you a hard time when trying to force relocate someone. WARNING: Since the mobile update will come later, we're temporarily dropping the distance limit on force relocation until we've been able to update mobile.

Balance

  • Avatar XP gain rework. (Base XP given per 45 soldiers involved in combat)

  • Avatars no longer give transfer XP.

  • Avatar level capped to 15.

  • Avatar levels past 5 only give 1 skill point every 5 levels. Skill points still give reduced %’s until more data is collected.

  • Avatar levels are reset to levels they would be in the new system.

  • It is now not possible to join an alliance with more than 2000 score on a simulation harvest.

  • Initial attack movement cost lowered from 90 oil to 60 oil.

  • Initial defense movement cost lowered from 30 oil to 20 oil.

  • Initial distance for attacks and defenses increased.

  • Distance movement cost lowered from 30 oil per 200 distance to 20 oil per 200 distance.

  • Made it so nukes take priority over squads arriving when arriving at the target at the same time.

  • Protohuman camp population range buffed from 2-6 to 6-10.

  • Protohuman camps now give between 50 to 100 metal.

  • Protohuman camps now give between 50 to 100 oil.

  • Turrets now give 1* level * 10 XP to the killer.

  • Turrets now count as level * 30 units when dividing XP. (Turrets do not level or keep said XP)

Quality of Life

  • Clicking find an alliance now factors in distance as well as member count.

  • General fixes were made to smooth out the tutorial.

  • Fixed varoius speling ishoos.

  • Raised maximum scaling on small screens.

  • When connecting an account via steam your browser is now used instead of steam’s browser.

  • Untradeable resources are now consumed prior to tradeable resources.

  • You can now earn (but not produce) resources above the cap.

Misc

  • Scrolling / panning steps in the tutorial should be easier to complete.

  • Recreating and removing squads is not necessary if done prior to the step in the tutorial.

Performance

  • Made various optimizations in the backend.

  • Raised the game's loading speed. (will go live after everyone has had a chance to update, will break previous versions of the client)

Source

Steam News / 5 November 2022

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