What changed
1 fix1 addition2 changes1 removal
- Performance
- UI and audio
- Fixes
- Gameplay
changedIt's no secret that Batomon goes for a retro Pokemon-inspired style, but a lot of you guys have said that the battle music is uncomfortably close to the actual old Pokemon battle theme, so I'm swapping it out. There are also some other bug fixes and optimizations in this small patch.
addedChanged the battle theme to a new music track.
changedSignificantly improved performance. Should almost never experience lag now, even in end game.
fixedFixed a visual bug where it looked like Draconarch was affecting Fumungus's ability.
removedRemoved text about cost scaling in Market License's description since it no longer has that effect.
Batomon Showdown changes
changedIt's no secret that Batomon goes for a retro Pokemon-inspired style, but a lot of you guys have said that the battle music is uncomfortably close to the actual old Pokemon battle theme, so I'm swapping it out. There are also some other bug fixes and optimizations in this small patch.
addedChanged the battle theme to a new music track.
changedSignificantly improved performance. Should almost never experience lag now, even in end game.
fixedFixed a visual bug where it looked like Draconarch was affecting Fumungus's ability.
removedRemoved text about cost scaling in Market License's description since it no longer has that effect.
It's no secret that Batomon goes for a retro Pokemon-inspired style, but a lot of you guys have said that the battle music is uncomfortably close to the actual old Pokemon battle theme, so I'm swapping it out. There are also some other bug fixes and optimizations in this small patch.
Changed the battle theme to a new music track.
Significantly improved performance. Should almost never experience lag now, even in end game.
Fixed a visual bug where it looked like Draconarch was affecting Fumungus's ability.
Removed text about cost scaling in Market License's description since it no longer has that effect.