Full notes
Full Bat Blast! update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
- Gameplay
- UI and audio
- Balance
Fixed an issue with Homing Bones not conforming to gamesound mixer volume.
Fixed an issue with ground patroller collisions.
Fixed an issue with Ghost Bats not able to be killed by spells.
Fixed an issue with Gloom Wraiths not able to be killed by spells.
Fixed an issue with proximity based breakables.
You can now use RIGHT TRIGGER to Bat Blast and LEFT TRIGGER to Swoop.
You can now skip intro scenes immediately.
You can now choose between 16:9 and 16:10 aspect ratios in the options menu.
You can no longer be web wrapped whilst blasting.
You can no longer be harmed by slime whilst blasting.
Added some effects for interrupting bat blasts.
Lowered enemy density for Blighted Halls 3.
Increased the damage grace when interacting with slime.
Bats, Skeletons and Roller-type enemies can now be killed by spikes and traps.
Static Shooters can now be killed by bat blasts and spells.
Arcane Distortion 1 can now be played start to finish.
Source
Changelog.gg summarizes and formats this update. How we read updates.
