Full notes
Full Bat Blast! update
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What changed
- Gameplay
- Fixes
- UI and audio
Bat Blast! changes
The tick noise when altering game volume will no longer play a million times per frame, preventing ear destruction.
Fixed a prefs issue where GameSound wasn’t being properly modifed by settings.
You can now interrupt a Bat Blast by Swooping mid-blast. This brings you to a steady stop and has been reflected in the tutorial. Dead Stop or the Detonate Talent can be used to stop a blast immediately.
Gave the Gamepad UI Indicators coloured glyphs to represent XB controller input.
Fixed an issue with inconsistent NPC collisions when playing as Aiden.
Fixed an issue where players could get stuck on geometry in Shadowed Halls 4.
EXPERIMENTAL
Added Steam Deck detection which should appropriately set the game to 16:10.
EXPERIMENTAL
Added higher resolution options above 1920x1080 EXPERIMENTAL: NPCs can now be affected by traps like wallfangs, crush dangers and spikes.
Source
Changelog.gg summarizes and formats this update. How we read updates.
