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Steam News30 September 20259mo ago

Achievements

Independent Profile Achievements and Steam Synchronization The game allows players to create independent profiles, each with its own data (wins, losses, points, unlockables, etc.).

In this update4

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What changed

0 fixes2 additions2 changes0 removals
  • Gameplay
  • UI and audio
changedIndependent Profile Achievements and Steam SynchronizationThe game allows players to create independent profiles, each with its own data (wins, losses, points, unlockables, etc.). This created a problem with Steam achievements: even if multiple profiles exist, they all play under the same Steam account. For example, there is an achievement for unlocking all the balls in the game. If multiple profiles contribute to unlocking them but none completes the set, the achievement should not trigger on Steam—but previously it could.
added2. Steam synchronizationWhen a profile earns an achievement for the first time: It is activated on Steam if it hasn’t been unlocked yet, showing the classic Steam popup and sound in the lower-right corner if the overlay is enabled; otherwise, the game shows its own popup . The achievement is also recorded internally for that profile.
changed2. Steam synchronizationIf a profile earns an achievement that has already been unlocked on Steam, the game shows its own popup in the lower-left corner with a different sound.
added4. In-game achievements screenThis improvement ensures that each player has their own progress and that Steam achievements are synchronized correctly. Additionally, once all Steam achievements are unlocked, each new profile can enjoy earning them locally again.

BasketBlow changes

changedThe game allows players to create independent profiles, each with its own data (wins, losses, points, unlockables, etc.). This created a problem with Steam achievements: even if multiple profiles exist, they all play under the same Steam account. For example, there is an achievement for unlocking all the balls in the game. If multiple profiles contribute to unlocking them but none completes the set, the achievement should not trigger on Steam—but previously it could.
addedWhen a profile earns an achievement for the first time: It is activated on Steam if it hasn’t been unlocked yet, showing the classic Steam popup and sound in the lower-right corner if the overlay is enabled; otherwise, the game shows its own popup . The achievement is also recorded internally for that profile.
changedIf a profile earns an achievement that has already been unlocked on Steam, the game shows its own popup in the lower-left corner with a different sound.
addedThis improvement ensures that each player has their own progress and that Steam achievements are synchronized correctly. Additionally, once all Steam achievements are unlocked, each new profile can enjoy earning them locally again.

Independent Profile Achievements and Steam Synchronization

The game allows players to create independent profiles, each with its own data (wins, losses, points, unlockables, etc.). This created a problem with Steam achievements: even if multiple profiles exist, they all play under the same Steam account. For example, there is an achievement for unlocking all the balls in the game. If multiple profiles contribute to unlocking them but none completes the set, the achievement should not trigger on Steam—but previously it could.

To solve this, the following has been implemented:

1. Identical achievements, separate per profile

  • Each profile has its own in-game achievements, stored locally and independently.

  • The in-game achievements are exactly the same as Steam achievements: same quantity, names, and icons.

2. Steam synchronization

  • Each Steam achievement is activated only once, the first time it is earned on any profile.

  • When a profile earns an achievement for the first time:

    • It is activated on Steam if it hasn’t been unlocked yet, showing the classic Steam popup and sound in the lower-right corner if the overlay is enabled; otherwise, the game shows its own popup.

    • The achievement is also recorded internally for that profile.

  • If a profile earns an achievement that has already been unlocked on Steam, the game shows its own popup in the lower-left corner with a different sound.

3. Offline handling

  • If there is no Steam connection, achievements are recorded internally.

  • The next time there is a connection, the achievement is automatically unlocked on Steam if it hasn’t been already.

4. In-game achievements screen

  • Each profile can view its unlocked and locked achievements within the game.

  • Achievements that were unlocked on Steam for the first time display a small special icon above the date and time of the achievement.

This improvement ensures that each player has their own progress and that Steam achievements are synchronized correctly. Additionally, once all Steam achievements are unlocked, each new profile can enjoy earning them locally again.

Source

Steam News / 30 September 2025

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