What changed
0 fixes2 additions0 changes0 removals
addedHey thanks for taking an interest in BL Pro Surfing. 32 iterations later, and we are leaving Early Access today. Although its been a much longer journey than we anticipated, it has been for the better. The direct feedback we've received from you has helped make BL Pro Surfing a more solid and viable game, than when entered into EA. Without your direct input, we seriously would not have even been able to get to this point. We are genuinely grateful and humbled by the early access experience. Is there more to do? Yes. So things like adding a first person camera, or refining the Steam Deck experience. So this is not a victory lap, nor are we making any bold claims. For our small team, this is just a mini milestone that has been reached and we aiming to continue to improve the experience. So we are now getting on with the business of fixing and adding more of the features that you have asked for and we're in it for the long haul. Surfing is a really hard game to build.
addedSo nothing changes and its business as usual. We'll be fixing, and updating and adding more content as we have done since our very first day one of EA.
Barton Lynch Pro Surfing changes
addedHey thanks for taking an interest in BL Pro Surfing. 32 iterations later, and we are leaving Early Access today. Although its been a much longer journey than we anticipated, it has been for the better. The direct feedback we've received from you has helped make BL Pro Surfing a more solid and viable game, than when entered into EA. Without your direct input, we seriously would not have even been able to get to this point. We are genuinely grateful and humbled by the early access experience. Is there more to do? Yes. So things like adding a first person camera, or refining the Steam Deck experience. So this is not a victory lap, nor are we making any bold claims. For our small team, this is just a mini milestone that has been reached and we aiming to continue to improve the experience. So we are now getting on with the business of fixing and adding more of the features that you have asked for and we're in it for the long haul. Surfing is a really hard game to build.
addedSo nothing changes and its business as usual. We'll be fixing, and updating and adding more content as we have done since our very first day one of EA.
Early Access
Hey thanks for taking an interest in BL Pro Surfing. 32 iterations later, and we are leaving Early Access today. Although its been a much longer journey than we anticipated, it has been for the better. The direct feedback we've received from you has helped make BL Pro Surfing a more solid and viable game, than when entered into EA. Without your direct input, we seriously would not have even been able to get to this point. We are genuinely grateful and humbled by the early access experience. Is there more to do? Yes. So things like adding a first person camera, or refining the Steam Deck experience. So this is not a victory lap, nor are we making any bold claims. For our small team, this is just a mini milestone that has been reached and we aiming to continue to improve the experience. So we are now getting on with the business of fixing and adding more of the features that you have asked for and we're in it for the long haul. Surfing is a really hard game to build.
So nothing changes and its business as usual. We'll be fixing, and updating and adding more content as we have done since our very first day one of EA.