Full notes
Full Barricade update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Store
- Gameplay
- Fixes
- UI and audio
- Balance
DEMO UPDATED ON STEAM
https://store.steampowered.com/app/2849590
HUGE Quality of Life Improvements
Hey Barricaders, it's time I implemented some improvements to make your experience a lot smoother. My favorite additions are a nail indicator, which shows you when you can place a nail, and a low ammo indicator. Both of these really made my life easier while play testing, so I'm certain they will be well received.
A lot of these ideas came from player feedback, I always enjoy listening to what the community has to say. If you want to contribute, make sure you join the Discord
Next Week
It's time I got to work on a second level, and we need more guns! So I will be doing a lot of modeling and texturing. The game is in a really good spot right now, and I really need the communities feedback on what can be improved / fixed next. Until then, I'll be busy adding new content to keep the game fresh and challenging.
Cheers! -Sockhouse
Want to contribute to development?
If you want to see live development, or contribute suggestions, I invite you to watch me live on Twitch everyday.
OR
Join the Barricade official Discord
Change Log
New Stuff
🆕 : Club Sofa prop. 🆕 : Random muzzle flash rotation. 🆕 : Nail indicator. 🆕 : Vendo-Machine health widget & alert. 🆕 : Low ammo indicator. 🆕 : Gun names to Vendo-Machine. 🆕 : Message box to Main Menu. 🆕 : Physical key binds. 🆕 : Playtime stat to end screens.
Removed
🚮 : Old health widget for Vendo-Machine.
Changes
🛠 : Healing particles only emit if the prop is receiving healing. 🛠 : Pistol alt fire to insta-kill enemies, has 3 charges. 🛠 : Reduced wave time to a maximum of 2.5 minutes. 🛠 : Reduced Pistol alt fire cost from 2 to 1. 🛠 : Reduced Lanker reward from $120 to $80. 🛠 : Reduced Crawler reward from $25 to $20. 🛠 : Reduced Horker reward from $50 to $35. 🛠 : Increased Crawler HP from 16 to 18. 🛠 : Increased Pistol base damage from 12 to 16.
Bug Fixes
🐞: Moving props while standing on them makes the player float. 🐞: FOV stays zoomed in when aiming with the Sniper Rifle and switching weapons quickly. 🐞: Zombies unable to path into new part of the Vendo-Machine room. 🐞: Music stopping when navigating to the Options Menu. 🐞: Nailing particles emitting twice and in the wrong direction. 🐞: Reduced zombie pathfinding calculations by ~50%. 🐞: Pushing yourself out of the map would hard-lock the game. 🐞: Pushing yourself through the walls in the Vendo-Machine room would soft-lock the game. 🐞: Ability to set duplicate keybinds.
Source
Changelog.gg summarizes and formats this update. How we read updates.
