In this update7
Full notes
Full Barricade update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Store
- Maps
- Balance
- UI and audio
Barricade changes
DEMO UPDATED ON STEAM
You can get it here: https://store.steampowered.com/app/2849590
First Regular Update!
Hey everyone, hope you have been enjoying the demo. For the first content update I had to focus on getting new players up to speed. The initial tutorial was... doggy doo doo, to put it lightly. I spent the week trying to cram a basic tutorial to the original map we have. Time will tell if we need tweaks, but hoping this helps out new players!
I didn't forget about my veteran players though, this update brings some nice QoL changes and requests, as well as some fresh balance changes.
Next week I need to work on something fun, there we will new content coming in some form of gun/enemy/ new map? ;)
Cheers! -Sockhouse
Want to contribute to development?
If you want to see live development, or contribute suggestions, I invite you to watch me live on Twitch everyday at 6AM EST.
OR
Join the Barricade official discord: https://discord.com/invite/nSGScX9UPs
Change Log
New Stuff
🆕 : A proper tutorial. 🆕 : Doors to Vendo-Machine room. 🆕 : Resolution options. 🆕 : Level select menu. 🆕 : Option to disable tutorials. 🆕 : Event markers. 🆕 : Button to skip prepare rounds. 🆕 : More decals.
Removed
🚮 : Tutorial button from main menu.
Changes
🛠 : Redesigned Vendo-Machine room. 🛠 : Prepare round doesn't start until the doors are opened. 🛠 : Make tutorial decal more visible. 🛠 : Reduced spawner damage from 10 to 3 per tick. 🛠 : Reduced Shotgun alt fire rate. 🛠 : Increased Hammergun healing from 4 to 6 per tick. 🛠 : Reduced Hammergun healing ticks from 600 to 500 per minute.
Bug Fixes
🐞: Deleting entries in settings.cfg would cause CTD. 🐞: Going to options menu was resetting resolution. 🐞: Zombies could block spawners. 🐞: Horkers would get stuck trying to hit props they could detect, but have 0 chance of hitting.
Source
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