HomeGamesUpdatesPricingMethodology
Steam News17 January 20242y ago

Development Update: ALPHA v1.072

Update: ALPHA v1.072 🚧 Want to contribute to development? If you want to see live development, or contribute suggestions, I invite you to watch me live on Twitch everyday at 6AM EST.

Full notes

Full Barricade update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes0 additions4 changes0 removals
  • Balance
  • UI and audio
changedNew Vending Machine: MedispencerIt only took 2 years, to allow the player to heal πŸ˜‚, the code was there, but we had nothing to execute it. Introducing the Medispencer: A simple vending machine that heals the player in exchange for points.
changedNew StuffπŸ†• : Medipencer, vending machine that heals the player. πŸ†• : Free prop rotation option.
changedChangesπŸ›  : Improved interactable object prompt readability. πŸ›  : Audio option slider increments reduced from 0.1 to 0.01.
changedBug Fixes🐞: Increased window collider thickness, props should now collide consistently. 🐞: Navmesh tweaks, improving some navigation issues. 🐞: Hammergun primary fire sound only playing the first time it was shot.
πŸ›  : Audio option slider increments0.10.01πŸ›  : Audio option slider increments decreased, nerf

Update: ALPHA v1.072 🚧

Want to contribute to development?

If you want to see live development, or contribute suggestions, I invite you to watch me live on Twitch everyday at 6AM EST.

New Vending Machine: Medispencer

It only took 2 years, to allow the player to heal πŸ˜‚, the code was there, but we had nothing to execute it. Introducing the Medispencer: A simple vending machine that heals the player in exchange for points.

Change Log

New Stuff

πŸ†• : Medipencer, vending machine that heals the player. πŸ†• : Free prop rotation option.

Changes

πŸ›  : Improved interactable object prompt readability. πŸ›  : Audio option slider increments reduced from 0.1 to 0.01.

Bug Fixes

🐞: Increased window collider thickness, props should now collide consistently. 🐞: Navmesh tweaks, improving some navigation issues. 🐞: Hammergun primary fire sound only playing the first time it was shot.

Source

Steam News / 17 January 2024

Open original post

Changelog.gg summarizes and formats this update. How we read updates.