Full notes
Full Barkour update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Compatibility
We want to thank all of you for being here with us and supporting BARKOUR. It really means a lot. ❤️
Today we’d like to share something from the messy, unpredictable side of gamedev - a small sneak peek of what we’ve been testing, breaking, fixing… and sometimes actually finishing 😄
Don’t expect everything to be polished - this is where the real chaos of development happens. 😉
Let’s start with a small detail…
Some time ago, we re-posted a clip on X, that instantly caught our attention and sparked an idea. Steam post image At first, it was just a joke. Butt... Steam post image “1 like and we’re adding it to BARKOUR” 😄
You know… the kind of thing you say without really planning to follow through.
Or maybe not? 👀
Because the truth is… Steam post image we knew we wanted it the moment we saw it. 😊
So what happened? Yeah… It’s already in the game 😆
This is exactly how a lot of things in BARKOUR come to life - spontaneous ideas, inspiration from the community, and a bit of “ why not? ” energy that turns into actual features.
And if you enjoy these kinds of little details, secrets, and PRE-RELEASE, TOP-SECRET sneak peeks 👀 you’ll definitely want to join us on Discord - that’s where we share the juiciest behind-the-scenes stuff first 😉
More messy experiments and behind-the-scenes sneak peeks coming soon.
Barkourstore.steampowered.comWant to keep up with our progress and join the community?
Source
Changelog.gg summarizes and formats this update. How we read updates.
