Full notes
Full BANZAI ROYALE update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Performance
- Balance
- Maps
- Server
- Fixes
The Droids Are Coming!
Bots are here! That's right folks, we've got an update for all ya'lls that can fill the world with bots and a bunch o'weapon changes for ya and all those other cool lil' fixes that makes you want to yell less at your computer and the people around you. So let's get straight to it and see what's changed!
Changelog 0.3.1.0 Added
Added bots!
Added option to reduce Fog of War resolution in order to make the game more playable on lower end GPUs
Balance
Reworked Atomizer
Is now a plasma shotgun
Fires 5 projectiles per shot in a 16° cone
Fire rate reduced to 0.9s (from 0.125s)
Starting ammo is reduced to 6 (from 20)
Max ammo is reduced to 12 (from 120)
Does no longer need to reload
Combined Snubnose and Six Shooter into the Revolver
40 damage (from 50 Snubnose, 60 Six Shooter)
0.6s fire rate (from 0.5s Snubnose, 0.7s Six Shooter)
2° spread (from 6° Snubnose, 0° Six Shooter)
1.5s reload time (from 1.5s Snubnose, 2.8s Six Shooter)
Replaced Machine Pistol with Pocket Pistol
Reduced clip size to 8 (from 20)
Reduced max ammo to 32 (from 120)
Decreased fire rate to 0.2s per shot (from 0.05s)
Decreased spread to 3° (from 20°)
Removed recoil
Increased damage to 20 (from 16)
Removed damage fall-off
Replaced Blitzkrieg with Patriot
Reduced clip size to 20 (from 32)
Reduced max ammo to 80 (from 128)
Decreased spread to 2° (from 20°)
Increased base spread to 2° (from 0°)
Removed recoil
Added 35% slow while firing
Rebalanced Boomstick
Updated model
Decreased spread to 10° (from 15°)
Decreased pellet deviation to 3° (from 5°)
Increased max distance damage to 35% (from 20%)
Renamed Cleaver to Chopstick
Increased walk movement speed to 70% (from 60%)
Raiden Coil shots now pierces players dealing full damage to all hit players
Changed equip time to 0.5s for all weapons
Changed item movement speed modifiers
Katana & Raiden Coil unchanged
Increased Chopstick movement speed to 115% (from 110%)
Changed movement speed to 98% for all other items
Changes
Fog of War shadow map resolution will now dynamically change depending on how many active observers there currently are in order to improve performance
General performance improvements
Incompatible dedicated servers will no longer show up in the server browser
Removed death icons from minimap
Weapons that doesn’t need reloading now show ammo on crosshair
Moved second Tokyo server to Sydney (What's up Australia we think you're really cool and hope you think we're cool too)
Fixes
Fixed dedicated servers sometimes reporting incorrect player count
Fixed eternal eating bug when joining while a remote player is eating
Fixed damage numbers lingering on screen if a player disconnects while being spectated
Fixed color being incorrect on some blood particle systems
Fixed potential RNG desync on dedicated servers
Fixed weapon sometimes being offset incorrectly from the character model when picked up
Fixed hair cosmetics sometimes showing up in Fog of War without the character model
Added audio zone fallback in order to prevent gunfire reflection layers from being played incorrectly
Increased audio polyphony in order to prevent sounds from dropping when there’s a lot of gun fire
Well that's about it for this round of updates folks! Remember to verify the integrity of your files and yell at us if you run into any problems with anything! Steam検証してくださいをオープンして、ファイルの整合性を
༼ノಠل͟ಠ༽ノ ︵ ┻━┻
Source
Changelog.gg summarizes and formats this update. How we read updates.
