Full notes
Full BANZAI ROYALE update
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What changed
- Fixes
- Gameplay
- UI and audio
BANZAI ROYALE changes
Change Log 0.1.9.1 °˖✧◝(⁰▿⁰)◜✧˖°
Hey folks! Just a small update here to make things a bit smoother. We've had a lot of people tell us they have a hard time knowing when ammo is out, so we got that fixed up! As always, if anyone ever has any problems, ideas, or issues, just let us know and we'll do the best we can for you! So! Moving on!
Added
Added a crosshair animation when the current weapon is out of ammo
Added a HUD icon that shows when the player is sneaking
Changed
Updated default controller bindings
DPad Left now toggles minimap
DPad Right now toggles last equipped item
DPad Left now selects consumable
Left Stick Button now toggles sneak instead of minimap
B now only toggles melee/equipment
Camera Extend is now a toggle instead of hold
Controller bindings will be reset to default upon first launch
Improved dodge roll collision detection and physics
Will try to find the furthest dodge roll distance with a free spot to land
The corners of the big tree boxes can now be dodge rolled
Crosshair progress/ammo circle will now be hidden when out of ammo
Increased out of ammo SFX volume
Tweaked Katana, Cleaver and Banzai Bomb equip animations
Improved item throw synchronization
Fixed
All player character sound effects will now be force stopped upon death to fix the eternal screaming bug
Reworked how player modifier sound effects are played and stopped in order to fix the eternal screaming bug
Fixed players being able to step up onto objects with low height
Fixed grainy real-time shadows
Fixed reload animation on crosshair playing on some weapons when there’s no ammo left
Want to know what else we have coming? Join us on our Discord!
(❁´ω`❁)
Remember to verify the integrity of your files! Steam をオープンして、ファイルの整合性を検証してください
Source
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